

yeah okIn a meta where every other DPS job has some form of it, it feels just a little shit having people just walk away from my damage when every other job can lock their target down. And it being the most balanced in THIS meta leaves it on the weak side. I mean monks are whining about having to use all their resources to be able to 100-0 someone with no counterplay, like what the fuck is this.
it needs no changes
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