Page 3 of 14 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 140

Thread: SAM is dead

  1. #21
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    I was a Monk main for a long time too, ARR to early SB, it was severly bad at the start of SB but got really good at the end of it, only to be completely destroyed TWICE in Shb.

    Monk never came back to its former glory, even today it's not great and very boring to me. Samurai took a hard hit as well in the middly of an xpack, making it completely dead to me. All the job flavour is gone. No more big hits (what's the point in casting big attacks if they hit that low ???). Casting Iaijutsus after a GCD feels like something is missing, there is a moment of nothing between the two that feels absolutely awful.

    I keep seeing the same shit, SE butchering functioning jobs for no reason.
    (7)

  2. #22
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Sqwall View Post
    I'm not a SAM main...nor to I play it optimally.

    I understand the community being upset about SAM, but I can only sympathize.

    I can't empathize as I was in a sinking boat for years as MNK, until the dev team actually played MNK and said "Wow....this sucks!". It took a long time to have those voices heard.

    Soooooo.... once SAM has had nearly 8 years of being let down like the MNK community....THEN I might show some empathy.


    Again I don't play SAM. For me kaiten was a clear case of style over substance. It was cool as hell visually, but boiled down to a button that pushed before midare. It wasn't really a choice, but a requirement. So I don't really see the need to have a button that was basically a Dark Arts equivalent. It being removed doesn't break the job, but it changes the flow of it's combat. And I think that is the real hold out for ALOT of people...they just don't think it was a big deal therefore why change it. Maybe i'm wrong.

    If SE were to bring back Kaiten...IF! It would have happened already....sad to say.

    I'm going to accept it's not coming back.... and if by some miracle it did...it would be in 7.0 as something VASTLY different. Possibly a 3 charge bonus that has a 60 second cooldown that requires no Kenki. i.e. Bunshin, inner release, requiscat, delirium, Summoner ifrit, titan, garuda charges, etc, etc.

    Something that doesn't require hitting it constantly and is more of a carry over buff that lasts through your burst phase.

    Time will tell.

    Keep pulling for it guys....it worked for MNK, and is slowly working for DRK (Living Dead).
    New MNK is kinda bad though....Like who enjoys delaying the cool new animation because they have to double phoenix to line up with raid buffs? I'd rather have the tail end version of ShB MNK back. Current MNK is pretty boring to play.
    (2)

  3. #23
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sqwall View Post
    I'm not a SAM main...nor to I play it optimally.

    I understand the community being upset about SAM, but I can only sympathize.

    I can't empathize as I was in a sinking boat for years as MNK, until the dev team actually played MNK and said "Wow....this sucks!". It took a long time to have those voices heard.

    Soooooo.... once SAM has had nearly 8 years of being let down like the MNK community....THEN I might show some empathy.
    And this petty mentality is why boomers will make sure you will never pay off your student loan.

    Literally nothing should ever be fixed because there's always someone who had to go uphill both ways throwing a tantrum if you do.
    (13)

  4. #24
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Sqwall View Post
    I'm not a SAM main...nor to I play it optimally.

    I understand the community being upset about SAM, but I can only sympathize.

    I can't empathize as I was in a sinking boat for years as MNK, until the dev team actually played MNK and said "Wow....this sucks!". It took a long time to have those voices heard.

    Soooooo.... once SAM has had nearly 8 years of being let down like the MNK community....THEN I might show some empathy.
    What the actual fuck is this shizo rant about?. SAMs deserve it, simply because similar thing happened monks? That's same logic as "I was abused by my parents, therefore my kids deserve to be abused too".
    And once again, it's not just about Kaiten, Kaiten it's just the biggest outlier. If you would read few SAM threads instead of voicing your uneducated opinion, you would know.
    (13)

  5. #25
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ransu View Post
    New MNK is kinda bad though....Like who enjoys delaying the cool new animation because they have to double phoenix to line up with raid buffs? I'd rather have the tail end version of ShB MNK back. Current MNK is pretty boring to play.
    Agreed, it's clunky.
    The best Monk ever was was at the end of SB. It was a happy accident they removed in Shb. For once they did something right, they were really quick to delete it.
    (4)

  6. #26
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ryaz View Post
    It actually got buffed. It's not dead whatsoever. People just being overly dramatic on the forums like always.
    What is so hard to understand that this has nothing to do with numbers and everything to do with the feel of the job?
    (16)
    Quote Originally Posted by DRKoftheAzure View Post
    I still wouldn't do it [double weave oGCD's on GNB] because there is a good chance to mess up the rotation and it can easily cause a wipe because of server ticks.

  7. #27
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Quor View Post
    What is so hard to understand that this has nothing to do with numbers and everything to do with the feel of the job?
    How dare we expect decent gameplay in a video game?!
    Only numbers count!
    new job: one button, 100k hit per press, auto crit, why don't you like it ?
    (11)

  8. #28
    Player
    Jaquan's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Kirya Nordrain
    World
    Spriggan
    Main Class
    Weaver Lv 77
    Quote Originally Posted by Deithwen View Post
    How dare we expect decent gameplay in a video game?!
    Only numbers count!
    new job: one button, 100k hit per press, auto crit, why don't you like it ?
    Hyperbole aside you do realize that fun and feel are subjective? What's fun to you may not br fun to others. What stands for the main feel of the job may not be the same for others. Didn't have a chance to use Kaiten as I got the full game after 6.1 dropped. In fact for the ling time I did not touch SAM out of both respect for the SAM players prior me and due to opinion of being ruined. I ultimately did and... I kinda like it. Building up to the Iai feels fun on top of weaving between positionals and learning the right opportunity to use the finisher. Would my opinion be different if I had a chance to try SAM before Kaiten removal? Maybe. Maybe not. Would it matter? Probably not since even then it's just my subjective opinions and feelings.
    (1)

  9. #29
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    There are pages and pages of people detailing why they feel Kaiten removal was a change that reduced the experience, with an overwhelming majority. Dismissing all their points with with "fun is subjective" or "who can say" platitudes is vapid.
    (20)

  10. #30
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Jaquan View Post
    Hyperbole aside you do realize that fun and feel are subjective? What's fun to you may not br fun to others. What stands for the main feel of the job may not be the same for others. Didn't have a chance to use Kaiten as I got the full game after 6.1 dropped. In fact for the ling time I did not touch SAM out of both respect for the SAM players prior me and due to opinion of being ruined. I ultimately did and... I kinda like it. Building up to the Iai feels fun on top of weaving between positionals and learning the right opportunity to use the finisher. Would my opinion be different if I had a chance to try SAM before Kaiten removal? Maybe. Maybe not. Would it matter? Probably not since even then it's just my subjective opinions and feelings.
    Remove something fun for many and see how it's improving their subjective appreciation of "fun".
    Subjective does not mean it's not measurable in any way. Removing complexity from a job no one wanted dumbed down is not smart.

    And please, your complete uneducated opinion on the matter only makes your look condescending. You could not even get the kenki generation right.

    I am really fed up of these people using the "it's subjective" argument. It's the abyss of intelligence. As an example ,humour appreciation is subjective, yet it can be rationalized and so can gameplay. Please don't dumb down the debate.
    (9)
    Last edited by Deithwen; 08-24-2022 at 03:54 AM.

Page 3 of 14 FirstFirst 1 2 3 4 5 13 ... LastLast

Tags for this Thread