What is dead may never die.
What is dead may never die.
SAM is not dead (I haven't tested it yet but it sounds like the changes to crit/d-hit will make our heavy hitters feel powerful again, which is great) but we do still need Kaiten back. It added a certain rhythm to the way the job played and gave the Kenki gauge a purpose. Now all we use Kenki for is Shinten spam. Guren and Senei may as well not even be spenders because of their long and mutually exclusive CD.
I also still believe it was a mistake to turn Tenka Goken into a circular AoE. We have other cone/column attacks.
TL;DR SAM is not dead but it's not in the best state it could be. Hopefully in 7.0 it gets fixed somehow.
Dead? maybe not. Dead to many players? definitely.
The worst part is the Dev's and Yoshi ignoring the feedback they requested. Silence, not even acknowledging it due to Damage Control of the backlash from over 145 Samurai threads / 10 Youtube video's on Samurai / and the JP forums being on fire till this day on their megathread going over 200 pages of post s.
Gameplay that's deleted while it being downplayed by the usual repetitive rhetoric of the once that don't care for preserving or improving FFXIV's gameplay whatsoever.Players who genuinely cared were the once actually saying anything about it. Like Yoshi-P said quote " the silent leave first ". We were requested to post feedback on the forum, and met with dismissal and mocked simplified to just stfu basically since no matter what gameplay experiences were lost, " you're fine ". Great sparkling community.
- Ehh, looked up FFlogs or not, SAM still performs
- Square can't do no wrong ook-ook monkey noises
- It's just 1 Button, right?
If players want to dive into their nihilism? that's completely fine. It does get old to hear the same lines from white gargling stained mouths gushing over a company they been sucking on that seemingly can't do no wrong. But hey, I still enjoy Sam, I just have no faith in the current SE team.
I am pouring one out for samurais and mchs. Samurai was my main from stormblood tell Endwalker. I may have switched to reaper but I still feel for you.
Its dead to me. Auto crits are boring, and shinten spam sucks.
Wow...aoe buffs to put us back in to 6.0 mediocre aoe status....neat....
With 6.1 only, Samurai went from the most popular melee with reaper during the previous savage raid to one of least played melee in Ultimate. Only reaper has fewer numbers but that's because it's quite weak in terms of burst for that content.
Samurai used to be great at 1 min bursts, now it's completely gutted.
There are now even more monks who cleared this ultimate than samurais, it's very telling the job lost all love from high end players.
Terrible gameplay + gutted numbers = dead job. It's not even good at what it was doing before, and it's a mere shadow of its past self.
Also guaranteed crits is equivalent to zero crit. It's the same result since it's basically a fixed potency. It's awful game design.
I'm not a SAM main...nor to I play it optimally.
I understand the community being upset about SAM, but I can only sympathize.
I can't empathize as I was in a sinking boat for years as MNK, until the dev team actually played MNK and said "Wow....this sucks!". It took a long time to have those voices heard.
Soooooo.... once SAM has had nearly 8 years of being let down like the MNK community....THEN I might show some empathy.
Again I don't play SAM. For me kaiten was a clear case of style over substance. It was cool as hell visually, but boiled down to a button that pushed before midare. It wasn't really a choice, but a requirement. So I don't really see the need to have a button that was basically a Dark Arts equivalent. It being removed doesn't break the job, but it changes the flow of it's combat. And I think that is the real hold out for ALOT of people...they just don't think it was a big deal therefore why change it. Maybe i'm wrong.
If SE were to bring back Kaiten...IF! It would have happened already....sad to say.
I'm going to accept it's not coming back.... and if by some miracle it did...it would be in 7.0 as something VASTLY different. Possibly a 3 charge bonus that has a 60 second cooldown that requires no Kenki. i.e. Bunshin, inner release, requiscat, delirium, Summoner ifrit, titan, garuda charges, etc, etc.
Something that doesn't require hitting it constantly and is more of a carry over buff that lasts through your burst phase.
Time will tell.
Keep pulling for it guys....it worked for MNK, and is slowly working for DRK (Living Dead).
Last edited by Sqwall; 08-24-2022 at 12:57 AM.
To everyone who keeps saying midare is in the same place as fell cleave, I'd like to make clear it does not have guaranteed direct hit to make a critical direct hit. It is only guaranteed critical. So no, even of you want to say it's still a net positive, it is not equal.
Also, of they're trying to address feedback about aoe, potency was not the issue. The shape of our casted aoe is what the problem is. I agree tenka goken needed more potency, I would even wager it should have been given the auto crit treatment like midare just so it isn't so obviously weak, but the main crucial detail that makes it so bad is the shape.
Why is it still a circle!?!? It casts! It should have never been changed to a circle, leave it a cone.
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