Quote Originally Posted by Flashy View Post
I disagree, because if we have to lose something due to button bloat, I'd rather combine Shoha I and II (Shoha II animation is lazy shit anyway) and Senei and Guren over losing Kaiten any day
You really want to turn the Samurai into a Dragoon Circle Jerk in order to get Kaiten back, instead of looking at the entire History of the Samurai Gameplay? seriously the merging of Shoha/Shoha II & Senei/Guren would turn those skills into Geirskogul/Nastrond but Circle AoE and I do not need that but Hey! if you hate half of Shoha so much why don't we get rid of Meditation altogether? that would delete 2 skills instead of one, wouldn't that be great?

Quote Originally Posted by Deithwen View Post
Back in SB we only had Gurren and it worked well, so I wouldn't really mind. I'd miss the cool Senei animation though, but it would be much better than what we have now.
well SB introduced Guren as 2minute Line AoE Buster, just how ShB introduced Shoha as 3 Iaijutsu Bonus Attack, just how EW introduced Ogi Namikiri as an Ikishoten-Triggered Cone AoE Buster. Do you see the Pattern?
I will be more clear with it:
lvl70, Guren, AoE
lvl72, Senei, Single Target
lvl80 Shoha, Single Target
lvl82 Shoha II, AoE
lvl90 Ogi Namikiri, AoE
lvl92 Ogi Whatever, Single Target

My Point is that every new Resource gave the Samurai a New Skill that got Expanded upon a New Expansion to accommondate the other Situation in combat.
The Job is out since 2017 How am I the only One who sees this is beyond me.