I disagree, because if we have to lose something due to button bloat, I'd rather combine Shoha I and II (Shoha II animation is lazy shit anyway) and Senei and Guren over losing Kaiten any dayI'm sorry to be this blunt but you basicly are suggesting to turn Guren/Senei and Shoha/Shoha II into Geirskogul and Nastrond, that would only make things worse. The Beauty of the Samurai that yet remains is that we have Options for both Situations to think about. My Suspicion is that they removed Kaiten in Order to make Space for a New Skill in 7.0, which will be a Single Target Ogi! The Thing that the Devs didn't thought of is what damage they do to Samurai by removing Kaiten, because as we all are aware of, from a Gameplay Perspective The Shinten Spam, doesn't Cut it! If they had someone in the devteam, who actually played Samurai, they would roll Tsubamegaeshi up into Iaijutsu, just how Ogi Namikiri works right now. I mean Tsubamegaeshi in my Opinion is just a waste of a Button anyway, since it doesn't contribute Meditation Stacks anymore, like it did since 5.2! Though Third Eye triggering Seigan would be dopeAF indeed I personally do not mind the Third Eye change so much since it still rewarded the Player with Kenki and the Massive Backlash really started around 6.1's Kaiten Removal, where I want to stop and stress everyone wants Kaiten back to focus to get Kaiten back because it's face the truth, we all were happy in 6.08
though.. I really wonder if there is some Game Dev out there noticing our concerns.. I mean a tabtarget-RPG with the 6.08 Samurai Playstyle would satisfy a good chunk of our needs, i'd imagine.
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