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Thread: SAM is dead

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  1. #4
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,731
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Engaru View Post
    They only removed one of the most iconic abilities of the job, completely gutted its resource management and took all our hard hitting abilities, halved their damage and tried(and failed) to compensate that by making them always crit.
    This may be my personal opinion, but I never saw Kaiten as an iconic ability. It simply was a Samurai's Dark Arts / Life Surge / Reassemble (5.0+) that gave you an obligatory button press before Iaijutsu. Arguably the Iaijutsu as a whole is iconic to XIV Samurai and managing the Sens was interesting (at least when Hagakure for Sen->Kenki exchange was viable).

    The only hole it left is an alternative spender to Shinten and Kyuten, which I agree is shortsighted.

    Regarding forced criticals / forced direct hits - I totally see your point, but for the same reasons Inner Release guaranteed Crit-DH on Fell Cleaves SAM now has their strongest hits be forced Crit-DH; it was to remedy huge damage fluctuation whether you hit your Midare / Tsubame. I for one am looking forward to how well the Crit + DH overcap adjustments will affect SAM.

    Quote Originally Posted by Engaru View Post
    now the game will not only bleed healers but dps as well.
    This is hyperbole and you know it. "Bleeding DPS" as if DPS aren't a massive surplus. Please.
    (9)
    Last edited by Reinhardt_Azureheim; 08-23-2022 at 10:34 PM. Reason: Comment about relation to Shinten / Kyuten

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