Not sure if anyone has mentioned it but I found it easier on the hands to use a controller when gathering things over M/KB. Figure I'd put it out there incase it helps someone!




Not sure if anyone has mentioned it but I found it easier on the hands to use a controller when gathering things over M/KB. Figure I'd put it out there incase it helps someone!
Fell in love with this already.
I can't wait to try it when I get home. Y'all are making it hard to get through the day.
Way too overpraised in this thread.
This feels like something put together by a couple people as some sort of side project over the summer.
Sure, it looks alright and the music is nice, when isn't it? However what else is there? Everything feels very static. Gameplay is literally run, click and done. FFXIV already has decent systems for gathering, crops, etc but none of it was used. It's very simple, overly so.
Is it bad? no. Is it good? not at all. It's just alright. I'm pretty let down by it personally.


For those of us who grew up playing Harvest Moon games, it is fun. I haven't even touched the main story yet.Way too overpraised in this thread.
This feels like something put together by a couple people as some sort of side project over the summer.
Sure, it looks alright and the music is nice, when isn't it? However what else is there? Everything feels very static. Gameplay is literally run, click and done. FFXIV already has decent systems for gathering, crops, etc but none of it was used. It's very simple, overly so.
Is it bad? no. Is it good? not at all. It's just alright. I'm pretty let down by it personally.
Way too overpraised in this thread.
This feels like something put together by a couple people as some sort of side project over the summer.
Sure, it looks alright and the music is nice, when isn't it? However what else is there? Everything feels very static. Gameplay is literally run, click and done. FFXIV already has decent systems for gathering, crops, etc but none of it was used. It's very simple, overly so.
Is it bad? no. Is it good? not at all. It's just alright. I'm pretty let down by it personally.
For many, it's exactly what was expected and exactly what they promised. It's a mobile game fitted to the XIV environment. It's also a nice place to be away from the usual chatter and nonsense without having to deal with the housing lottery.



This only makes me want to say this.Way too overpraised in this thread.
This feels like something put together by a couple people as some sort of side project over the summer.
Sure, it looks alright and the music is nice, when isn't it? However what else is there? Everything feels very static. Gameplay is literally run, click and done. FFXIV already has decent systems for gathering, crops, etc but none of it was used. It's very simple, overly so.
Is it bad? no. Is it good? not at all. It's just alright. I'm pretty let down by it personally.
Gatherers and crafters are in a really crappy state with bots making new recipes be more trouble than they're worth less than 2 weeks after a raid tier comes out. And the only lasting content they have is Diadem, and only if you don't mind the fact the restoration is technically over and done with already which frankly kills all the immersion of it.
When they mentioned the island would involve farming and crafting I imagined they'd be smart about it and:
1. Have no DoH or DoL level requirement for it, so you could enjoy the feature AND level them from 1 to 90 at the same time.
2. Actually involve those classes at all.
Why even have those classes at all if they're going to rot like that. Just remove every one but fisher and make both maps and crystals/clusters drop from dungeon chests. After all the community is very vocal in not caring about the source as long as they pay little or nothing at all for their materials whenever discussing bots.
This makes me laugh.
The majority of actual new content they add is NOT combat focused. Even Bozja and Eureka are just redesigned Heavensward Diadem... Which basically means until Variant Dungeons come out it will have been over 5 years where anything that isn't an electric boogaloo of stabilished content was strictly lifesim or dress-up fluff.
Don't talk as if the game has surplus of new combat content coming.
Last edited by ReynTime; 08-24-2022 at 11:08 AM.
Only just really started it but I already love it. Just has a nice, relaxing vibe with gorgeous scenery. Plus the fact the minions have little dialogue bubbles is just the cherry on the cake! I for one like the idea that there is no combat element in all honesty. I feel adding such a feature, even if its optional, may go against the nature of what this mode is meant to be. A chill place where class and job does not matter, where we the war-torn hero can escape that aspect of our life.
Satisfaction with content is subjective. The people "overpraising" IS clearly love it and appreciate it for what it is. Some people like raiding and really praise the New Hotness when it comes out. I hate raiding, should I call their expressed opinions Overpraising because I don't like raiding?
No. That would be stupid and demeaning to their opinion.

People need to realize this is basically what is replacing Eureka/Bozja. This is a HUGE decrease in depth and breadth for exploratory content.Way too overpraised in this thread.
This feels like something put together by a couple people as some sort of side project over the summer.
Sure, it looks alright and the music is nice, when isn't it? However what else is there? Everything feels very static. Gameplay is literally run, click and done. FFXIV already has decent systems for gathering, crops, etc but none of it was used. It's very simple, overly so.
Is it bad? no. Is it good? not at all. It's just alright. I'm pretty let down by it personally.
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