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  1. #351
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Deveryn View Post
    I was also wondering about the animals if someone goes on a really long break. Do they remain and are just hostile or do they eventually run away?
    The way I understood it was that animals stop dropping loot once they are in a poor mood and crops stop growing when not watered. The guide doesn't mention them running away or dying.
    (1)

  2. #352
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Reinha View Post
    The way I understood it was that animals stop dropping loot once they are in a poor mood and crops stop growing when not watered. The guide doesn't mention them running away or dying.
    Someone tried make their animal starves and they still give loot, just not double yield
    (2)

  3. #353
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Quote Originally Posted by VictorSpoils View Post
    >find alligator after previous one doesn't spawn
    >throw five traps at it
    >ignores all of them
    >out of traps and materials
    >quickly leave and go back
    >alligator is gone
    >it's past 9AM
    For me is spawning them being a pain since some of them including alligator are not always guaranteed from what I have seen
    (0)

  4. #354
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    963
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Jettinson View Post
    For me is spawning them being a pain since some of them including alligator are not always guaranteed from what I have seen
    I've even had a Yellow Coblyn not spawn, which was supposedly one of the animals believed to be exempt from that issue. The alligators are still much worse though. Thanks to showers being so rare, the next spawn is in 10 hours and after that a whopping 38. Might as well be an S rank.
    (0)

  5. #355
    Player
    Ilisidi's Avatar
    Join Date
    Dec 2011
    Posts
    1,062
    Character
    Ilisidi Malguri
    World
    Ragnarok
    Main Class
    Botanist Lv 100
    RNG being RNG gave me the alligator on the first try.
    (1)

  6. #356
    Player
    Sjark's Avatar
    Join Date
    Jan 2022
    Posts
    17
    Character
    Saya Sjarking
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Been enjoying the island as a casual thing, where I just do the bare minimum to keep progressing. Something to keep myself occupied with while waiting on people to get ready and such.

    Though I wish that you could upgrade your tools to get more than one material, especially because of the awful RNG involved with the animal capturing. I've seen people do 36 attempts in a row on the same animal, only for it to disappear. That's 144 times gathering at a node, just to achieve nothing, so much time down the drain for an activity that isn't even very engaging to begin with.

    Animal trapping aside, I really wish they would introduce some QoL to the island.

    After you do the initial quests for the island, the duty just says "Create the perfect hideaway of your dreams", it would be really great if you could select crafts, buildings or renovations to track progress of. So I don't have to open my gathering log or go into the convoluted "manage hideout" menu, or the crafting menu just to check how many more materials I need to gather. I've started just taking a screenshot of what I need and having it on my secondary screen, purely so I don't have to keep double checking how much I need and what I needed.

    It would also be great if you had a journal/log that kept track of the things you unlock per rank, because just having the unlocks appear in the chat window can be really easily missed, especially if that chat window is active with people talking. Maybe even a teaser for what the next rank will give you.

    My final QoL change I would like to see, is that when you ask your mammets to take care of the crops or animals, please just let me tag all the animals or crops in one go...!
    The whole process of clicking individually on each and every animal & crop is so tedious, that I can't be bothered making the mammets help me, and I'd rather just make the animals starve and the crops wither because of that.
    (1)

  7. #357
    Player
    cactusbees's Avatar
    Join Date
    Jul 2017
    Posts
    171
    Character
    Yui Uzuki
    World
    Hyperion
    Main Class
    Bard Lv 90
    Quote Originally Posted by Vahlnir View Post
    To my knowledge they don't die or anything. They just eat the plastic grass that never grows or disappears or something. The worst-case scenario is I think they get mad if they haven't been fed for a while.
    Poor Lenny Krabitz. Being left to fend in a pen.

    That's good to know at least. I'll give them SO many treats when I get back. ;_;
    (0)

  8. #358
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I used 15 traps last night trying to get the crab. I was cackling because it just kept dodging the nets somehow, until I finally caught it on my last one. Annoying as hell...but also somehow hilarious.
    (2)

  9. #359
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,530
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    Surprised there isn't an achievement tied to catching all the rare spawns.

    If I am disappointed at one thing with Island Sanctuary, it's that the releasing minions feature has no impact at all on things, and that they didn't make special groupings of minions do something special.
    (0)

  10. #360
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Doki View Post
    Surprised there isn't an achievement tied to catching all the rare spawns.

    If I am disappointed at one thing with Island Sanctuary, it's that the releasing minions feature has no impact at all on things, and that they didn't make special groupings of minions do something special.
    Yeah. The minions are apparently supposed to do stuff if left to their own devices if the description of this sub feature is any indication, but all they do is walk around and talk/make noises. That's hardly anything interesting. It's neat seeing them walk a few steps in random directions I guess...
    (1)

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