




To my knowledge they don't die or anything. They just eat the plastic grass that never grows or disappears or something. The worst-case scenario is I think they get mad if they haven't been fed for a while.
Poor Lenny Krabitz. Being left to fend in a pen.
That's good to know at least. I'll give them SO many treats when I get back. ;_;
I was also wondering about the animals if someone goes on a really long break. Do they remain and are just hostile or do they eventually run away?






But what's the window of time where they are in that state? Is it more than or less than 24 hours since I last fed them?
Just keep them and see what happens, I guess.





The way I understood it was that animals stop dropping loot once they are in a poor mood and crops stop growing when not watered. The guide doesn't mention them running away or dying.
I was farming EX4 and the party lead alerted us to the upcoming Paissa spawn. We all took a break to let people try and catch it. After that, we got a couple of mount drops. (mine included)




Took 100 years, finally completed it all. Can focus entirely on rewards now!
I do wonder how they will expand this content.
Last edited by SturmChurro; 09-04-2022 at 04:20 PM.
WHM | RDM | DNC
>find alligator after previous one doesn't spawn
>throw five traps at it
>ignores all of them
>out of traps and materials
>quickly leave and go back
>alligator is gone
>it's past 9AM
Make that 10 more traps that were "ignored." And no, standing far away behind a bunch of bushes or right in front of it made no difference.
Dunno why this one animal is harder to catch than the others, but since it only has a 1 or 2-hour window, you'll need to have at least a few dozen traps saved up.
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