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  1. #11
    Player
    Jason_Ashford's Avatar
    Join Date
    Jun 2021
    Posts
    297
    Character
    Samuel Ashford
    World
    Malboro
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ADarklore View Post
    However, SMN is still high in the DPS charts, whereas MCH has been near the bottom for some time now, and this patch will make it even worse. If anything, they should have kept the regular potency and just increased it for 'higher battery' use.
    they need to adjust how the Rook and Queen function. for starters they need to make it so their duration does not start ticking down until their first attack. Both the Rook and the Queen eat up a significant portion of their time with their summon animation, and as it stands only benefit from approximately half of it. That's enough time for maybe 3 hits, which is a absurd
    (3)

  2. #12
    Player
    Jason_Ashford's Avatar
    Join Date
    Jun 2021
    Posts
    297
    Character
    Samuel Ashford
    World
    Malboro
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Deceptus View Post
    And there are pretty simple QoL ways they can make the job straight up better.

    Wildfire being a guaranteed DH-Crit. For the buildup and long CD for this not to have already happened is baffling.

    Auto Crossbow not lowering the CD of Ricochet is baffling as well.

    Flamethrower is still a clunky skill. It could be an alternate way to lose heat if Wildfire is on CD. Massive heat blast.

    The 5s windup on The Queen has never been adequately explained. I assume it's just because latency / spaghetti code because they won't tell us otherwise.
    all 3 skills are indeed baffling.

    of them, i think flamethrower needs a straight up rework. it's a glorified DoT but you have to channel it, which means movements to adjust for mechanics end it and puts it on cooldown. not to mention that our normal aoe rotation is just stronger overall
    (0)

  3. #13
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Deceptus View Post
    And there are pretty simple QoL ways they can make the job straight up better.

    Wildfire being a guaranteed DH-Crit. For the buildup and long CD for this not to have already happened is baffling.

    Auto Crossbow not lowering the CD of Ricochet is baffling as well.

    Flamethrower is still a clunky skill. It could be an alternate way to lose heat if Wildfire is on CD. Massive heat blast.

    The 5s windup on The Queen has never been adequately explained. I assume it's just because latency / spaghetti code because they won't tell us otherwise.
    Wildfire actually being usable on anything besides bosses would go a long way. Add an AoE explosion when it goes off or the target dies.
    (1)
    he/him

  4. #14
    Player
    sorawild34's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    67
    Character
    Merlin Waltz
    World
    Famfrit
    Main Class
    Dark Knight Lv 90
    MCH has always been the black sheep when it came to jobs. In HW and SB it did good damage, but was easily the worst job in the game to play. In ShB and EW it feels a lot better to play, but does crap damage despite being a selfish DPS. I dont think MCH players ever had a win.
    (1)

  5. #15
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,742
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I just feel this is DPS platers waking up to the fact that the “everything should be accessible to the lowest common denominator” design philosophy of the jobs really ends up benefitting nobody

    The DPS have been mostly shielded from it up till now because most of the DPS have retained a level of complexity but now that they have gutted healers down to “what a DPS who’s never played a healer thinks a healer should play like” and tanks are still somehow getting more methods to completely ignore the concept of agro even up to patch 6.2 they are coming for the only role left now.

    I know this probably comes off as a “you had it bad so everyone else should have it bad” but between the 87 Kaiten threads, the fear of changes to DRG and the never ending problems with MCH it’s hard to not look at DPS mains and be like “weve dealt with this, square doesn’t care and half of you supported the changes to our jobs; I don’t want to see your job simplified but I’m shocked you didn’t see this coming”
    (3)

  6. #16
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    I think I need update my signature now. Is there a way I can do a double strikethrough?
    (0)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  7. #17
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    They probably don't know what to do with it. Which is strange, since any of us fans can come up with better ideas of what direction this job can go in than the devs currently can.

    Like, for example, how hard is it to just make it so Queen Automata and Rook Turret have the ability to attack groups of enemies based on whether we are doing the same thing or not. That's just one of my major gipes about Machinist though. Haven't payed attention to what they did to it now.
    (0)

  8. #18
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kranel_San View Post
    Smells like a MCH rework is coming, or the job is simply joining the DRK & SCH club
    Doubt machinst will get another big overhaul. It's had 2 already.

    It's the damage focused of the ranged phys so it should hit harder than the other 2. Look at BLM and SAM.

    Give hypercharge 5 stacks, let autocrossbow reset riccocet & gauss round like heat blast(or at least them reset their complimentary oGCD), wildfire should be ether guarenteed Dire-Crit or have an aoe explosion when it pops, make flamethrower a proper DoT, and lastly just get rid of the queen. Replace the battery gauge's use to empower the tools.
    (0)

  9. #19
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,909
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    It's very clear they don't like MCH- just look at the animations
    Why does someone need to do acrobatics while firing a gun?
    (1)

  10. 08-24-2022 10:07 AM

  11. #20
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,688
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    MCH is great right now. I mostly play SMN and MCH when I DPS at the moment and I enjoy them a lot.

    Maybe their DPS is low? I don't keep track of the whole DPS competition among jobs, but I'm frequently yellow in the enmity table regardless. The regular high-potency burst had me deleting fate enemies yesterday.

    Quote Originally Posted by HeyMcFly View Post
    Why does someone need to do acrobatics while firing a gun?
    It didn't used to do acrobatics most of the time in Stormblood, and it was a very boring job to play. Bard meanwhile was extremely fun doing acrobatics to shoot arrows from different angles. So they changed Machinist to not have an RNG rotation and to always use acrobatics for the attacks. It's just a lot more fun that way.
    (0)

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