
Originally Posted by
remiff
the ninja has a 20% shield but has a 120s cooldown, I don't compare it because the reaper has 10% every 15s, like the samurai, so it's not really similar to the others melee.
and yes the mobility tools/mobility are a reasons for the devs to reduce the dps, look at the DPS differencebetween the ranged/caster DPS with the Melee DPS, why do you think the difference is so important, because the developers tax every mobility tools and general mobility,
Personally I do not understand why this tax is so major, but it is a fact it exists.
I'm not saying that the reaper doesn't need adjustment, I'm just pointing out that it doesn't necessarily have to be in the first DPS, and that the devs have just adjusted it so I'd be surprised if they adjust it soon as they will definitely be waiting for more stats, but I've said before on this thread that I just thought the other melee were just too strong.
basically if they adjust it to a minor patch, expect nothing better than 10 potency on the base combo, as they can totally ignore the reaper and carry over changes to 6.2 they did it before with others jobs, I never said that the reaper should be bad and I said that in my opinion it should be more or less at the same RPDS as the DRG, and it's not that far off in some situations.