That's not really correct, though. Many jobs have unique mobility upsides, be it in the form of multiple gap closers or even a passive speed buff. RPR's just happens to be a skillshot and rewards intelligent portal planning. Likewise, the solitary 'utility' effect isn't anything to write home about after people demanded Arcane Crest nerfs. It might as well just be a personal shield at this point much like Third Eye/Riddle of Earth. And every melee job has something that it can do while at range, so they're all just variations on a theme.

I think that if more people just were able to enjoy their own preferred job instead of trying to drag down other players' enjoyment of theirs, we'd all be able to have a good time.