Quote Originally Posted by ZiraZ View Post
Raid Buffs are still not utility and that's a big lmao at comparing life surge with the other melees defensives.

It's not only a heal, it's also a personal shield defensive on an extremely low cooldown, it can outheal tanks in overall heal/absorb, that is absolutely not completely useless, it doesn't even overheal that much so it's absolutely doing its work.
If it's so useless why is everyone pressing it?
I don't really agree with you, raidbuffs are extremely useful and square enix has always made its job balancing based on these, it's not for nothing that they don't really like to buff jobs that bring a lot of support, each teambuff/mobility is a reason for them to tax dps, but currently melee like ninja and drg are at the top of the rankings when they theoretically should never be because yes they have the utility, the ninja brings 5% more damage for the whole team every 120s, in an opener it's extremely effective, the drg brings 10% crit whole team + 5% damage to a teammate for 20s with a 120s cooldown, if we looked at the rDPS jobs included they are respectively top 1-2, and even in aDPS they are very closes to the black mage and samourai while they have no synergy.