Button Bloat is non-existing,... well at least to me.
Using Keyboard + cheap Logitech mouse with 2 extra side buttons, I have no issues with button bloat. Often bloat issue is associated with controller players when we have plenty parsers even DRG and AST at 99% on Controllers. Far extreme examples, still showcases its possible. Though SE seems to overcorrect/compensate. Cause Players differ in where they draw the line of liking more or less buttons, regardless of controller/keyboard preferences.
More/Less buttons purely for the sake of More/Less buttons is bad design.I don't want to play needing 5 hotbars, 10 macro's, mathematician my keybinds while I also like to believe not everyone wants to play FFXIV with just 4 buttons and Netflix on their 2nd monitor during PvE combat.
- Change should be meaningful
- It should fix or improve something
- Done to appeal to whatever you prefer to use
Fusing Skills or making Skills turn into another/next Skill are solutions to tackle bloat and improve the space we have on whatever we use optimally. As long as this doesn't sacrifice gameplay? like it's fluidity and doesn't dumb it down nor overcomplicate it? I would be fine with it. Hence numerous Samurai suggested the same better alternatives vs blatantly removing Kaiten.
For Dragoons we can go to the " FFXIV Job Guide " part of the Webpage, scroll all the way down and click the shiny yellow button to see SE's reasoning for reverting Dragoon.
This seems like an overcorrection by many, that didn't fix nor improve anything. To topit off? they smacked " Based on Player-Feedback " to it to make sure the blame is shifted to ourselves instead of SE who made the changes. What do I know? Finger point at your leisure.
Another thing is that setting up keybinds isn't new... well to me. I played a lot of MMO's. Yet, if I realistically put myself in the shoes of a new player that perhaps also is new to MMO's? the game does a poor job at guiding you to setup hotkeys, key-binds, hud optimizations etc. It's there! but, just not very clear - which can lead to Button bloat issues. Although to be fair? every MMO has this issue.
And with that experience? I can safely say... FFXIV does not suffer from bloat like many other MMO's do. Some Jobs do have more buttons, and can use QOL changes? but it is unnecessary for it to come at the cost of Gameplay. SE clearly can do better, but my god the changes they done with the excuses they gave? does not address Button Bloat nor does it seem to be due to the issue they want to tackle i.e Button Bloat.