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  1. #1
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by remiff View Post
    I know it well, but endwalker has been a balancing mess since its release, they change their vision of a ''good balance'' with each extension, and they just don't listen to the players' opinion since endwalker's release,
    the previous expansion the bard was the ugly duckling of the devs, except now it's the casters ''blm not included, machinist, and all complaints are totally ignored,
    of course they don't listen the feedback from a lot of jobs and not only the jobs that I mentioned.

    However the community managers do their jobs correctly by sending our feedback.
    Endwalker? It's been a mess and a problem since Shadowbringers.. us tank mains told everyone it was going to be a problem when they start to homogenize our classes.

    First they came for the tanks and you(not specifically you) didn't care. Then they came for the healers and you didn't speak up. Now they've came for you the DPS and your fighting the changes in your own because you abandoned your other allies when they were fighting the good fight!!
    (1)

  2. #2
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Aikaal View Post
    Remember when they removed Kaiten and pissed off a lot of Samurais to the point they were too scared to change Dragoons and Astrologians just yet?



    I firmly believe this is an extra button on my bars. It is QoL for Dragoons I will say. Button bloat is actually beneficial.

    Also, Reaper getting buffed because they are behind other melees when other melees got buffed because they were behind Reaper. Meanwhile, no change to ranged physical and caster DPS (no need to buff BLM again)

    I don't know if I should laugh or cry about this.
    Amazing. There were few people complaining they accidentally used mirage, but after the timer adjustment that died down too. It was basically the kind of perfectly good condensation they want so much, once people got used to it.

    So now they rollback this after already resolving the issue? What is happening. Are they making me reorganize my DRG bars back and forth just to spite SAM or what?
    (11)
    Last edited by ThorneDynasty; 08-23-2022 at 06:54 PM.

  3. #3
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    DRG has more major changes on the way, but let's compare this apple to an orange for the sake of mourning Kaiten.
    (0)

  4. #4
    Player
    Hezhi's Avatar
    Join Date
    Aug 2015
    Posts
    125
    Character
    Hezhi Lann
    World
    Odin
    Main Class
    Monk Lv 90
    iTs JUsT OnE bUtToN
    (8)

  5. #5
    Player
    MegaUltrachicken's Avatar
    Join Date
    Jul 2019
    Posts
    8
    Character
    Mega Ultrachicken
    World
    Cerberus
    Main Class
    Botanist Lv 90
    The MCH change to Rook/Queen does help but it does nothing to help with the actual problems with the job that has brought up countless times on the forums & Reddit. Makes you wonder if feedback was listened to.
    (6)

  6. #6
    Player
    Tetsujin's Avatar
    Join Date
    May 2015
    Posts
    180
    Character
    Thymos Helmsplitter
    World
    Ultros
    Main Class
    Monk Lv 90
    I'm going to be honest with you. I think button bloat in general is either a misnomer or not real. Not in FFXIV.

    Saying this from the PoV of a keyboard player. Between all the re-binding I bet some people haven't done and the button combinations, it's so easy to get it all to fit in. Literally what class has too many buttons...? For a keyboard? A keyboard that can input ALT+ or Shift+, has F keys, and a myriad other things...? Not to mention mouse buttons, most mice coming with at least M1, M2, M3, M4, and M5.

    The classes with the least buttons blow now too, like MCH.
    (6)

  7. #7
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    So no change, huh ?
    I kinda like the merge button though.
    (1)

  8. #8
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    987
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Having them on the same button caused way more issues than solutions in several situations. Double-weaving HJ + MD became as tight as before the animation lock reduction, thus being impossible unless your ping is good.

    We're just at the perfect spot: after the animation lock changes but before the MD change.

    If anything, ask the devs to give you an option to put them in the same button if you want, but this change is certainly positive.
    (3)

  9. #9
    Player
    Shikiseki's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,268
    Character
    Akio Shikimazu
    World
    Odin
    Main Class
    Summoner Lv 100
    I think the change is not a good change. Any skill that requires another skill to even activate it in the first place should not be wasting a keybind. Mirage Dive will be baked into another button sooner or later to make room for future new rotational buttons if they'd want to counterbalance the button bloat...
    (2)

  10. #10
    Player
    ShonenJumpBoy's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    7
    Character
    Gordon Oakstrider
    World
    Midgardsormr
    Main Class
    Marauder Lv 51
    My biggest gripe is how they decided to communicate about the reasoning behind the change. I initially thought Dragoon was the only one to change due to ""player feedback"" but I was wrong, Astrologian for example; "Based on player feedback, Minor Arcana will now change into the drawn arcanum rather than the action Crown Play-" but, they did give some reasoning "The effect duration of Redraw has also been adjusted, making it easier to acquire astrosigns."
    Not the biggest fan of this brief explanations but at least there was some payoff.

    Dragoons? "Based on player feedback, we have changed Mirage Dive so it no longer overwrites Jump or High Jump on the hotbar when under the effect of Dive Ready."
    Me: Okay...Why?
    Devs: Because...Player Feedback? They wanted it reverted
    Me: Okay, Why?! That isn't an explanation! Tell us how their feedback convinced you it changed!
    Devs: Player Feedback! That's the reason!
    (3)

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