Dont let a SAM player read thisStarting with 6.2, they explain all the changes at the bottom of the job guide. They link to that at the start of the battle system changes.
In this case, it was player feedback.
All I know is I'm annoyed I have to waste a precious button spot for it now.
I'm on a controller and my slots are already very, very cramped on dragoon. Action pruning when?
Really like both buttons being one. Guess i'll just have to adjust my hotbar. And these are the same devs worried about button bloat when they actively create it. -_-
I see SE has put on the clown shoes with this one.
How is your button space crapped with controller? You have access to 48 slots without changing off the first page?
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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