Their damage seems fine, but considering how little up close Fighting some jobs need to do, like ninja, and how effective their escapes are, do they actually need this much damage reduction? I\\'ve seen melee make big mistakes, then escape from situations that definitely should\\'ve resulted in a knockout.

With jobs being rebalanced and even ranged needing to push into melee range, it seems a little overpowered. I think red mage has about as many melee moves as ninja? So why the discrepancy? The pseudo "melee classes" get pretty incredible damage reduction. Honesty they feel like tanks, they just don\\'t have the limited invulnerability abilities.

Anyone else feel similar? Is melee fine? Are they too durable? I think their damage is fine, esp with how many ranged attacks melee have. Only tanks should be this tanky, right?