Back in the day more people played mmo for the social aspect and since it was mostly people borned in the 80/90's they grew up chatting with strangers ( with the famous ASL) so making friends with someone on the internet was pretty common. Sadly now people don't play for the social aspect and players who made the genre mmo so famous started to become its downside.
Sadly this is truthful about modern-contemporary MMO & given how much easy acess is given & independence, it came at a costs of overriding the social aspects in turn for supremacy where everyone is aiming to be at the top of the pyramid.Back in the day more people played mmo for the social aspect and since it was mostly people borned in the 80/90's they grew up chatting with strangers ( with the famous ASL) so making friends with someone on the internet was pretty common. Sadly now people don't play for the social aspect and players who made the genre mmo so famous started to become its downside.
While I wouldn’t dare say its bad it just happened to be a drastic change that was unexpected & in my defense most people seem to be wanting to be given it easy or complain much about anything in terms of travelling (im not fons of the teleportation), dungeon premade groups & just through hardships also coming to meet great extraordinary individuals.
It’s all subject for interpretation after all & given social media, wikis & just anything it made things far convenient & manageable at the expense of social interaction & the past MMOs despite having that strong social interaction also happened to be primitive & it also created tight knit communities or toxic elitism altogether; a double edge sword if you will…
As for “making friends” don’t wait for people to seek you out, find them, interact & seem interesting about them more than yourself.



I don't.
/410
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
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