Results 1 to 2 of 2
  1. #1
    Player
    Celtazar's Avatar
    Join Date
    Oct 2021
    Posts
    4
    Character
    Khaltuzar Kagon
    World
    Mateus
    Main Class
    Dark Knight Lv 100

    change Battle High in Frontlines

    Due in large part to the changes to PvP, which have been quite successful overall, the Battle High system in Frontlines seems outdated and open to serious abuse. The abuse is evident in the use of Limit Breaks which, depending on the class, can rack dozens of points towards Battle High in a single use. This results in the use of simultaneous LB usage by teams of coordinated SMN, WHM, and DRG to name a few. Other classes with certain high damage or instant kill LB's such as MCH, SAM, and NIN also benefit greatly from their increased Battle High Generation. Rather than being a reward for skillful use of abilities on the battlefield, Battle High can be farmed off of other teams simply by waiting for LB bars to fill up and simultaneously using them with other LBs. With each increase in BH, future LB's become more lethal, thus farming even more BH, and the user of the LB becomes harder to counter and kill, especially considering the recent defense buffs added to melee in frontlines.

    If Battle High remains in Frontlines, it should be altered to reflect the varying uses of Limit Break. I propose that Battle High should not contribute to the damage output of the Limit Break, and vice versa, the use of the Limit Break should not contribute to increases in Battle High. This way, Battle High is only rewarded for contributions/kills done by regular weaponskills/abilities and will reward skillful play on the battlefield.
    (0)

  2. #2
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    So what do you do about Healers who have limited healing abilities and lower damage on top of everything taking even less damage? How are you going to generate BH when it takes 5+ people to take down a melee character and you don't get the final blow?
    (1)

Tags for this Thread