Expert roulettes are easier than some of the leveling dungeons, it's hilarious.
Expert roulettes are easier than some of the leveling dungeons, it's hilarious.




~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
I stopped doing them when I realised grinding tomes isnt worth the time or effort. But I have to say, back in shadowbringers doing just two dungeons was awful and felt more like a chore than an engaging system.



This might change with the required item level for Criterion dungeons.




The only benefit I can see is a second roulette reward through the lvl 90 dungeon roulette. Expert would have been fine with 5 dungeons in it.



If i want the gear from a specific dungeon i could just que for that dungeon. A roulette of 2? Why even have a roulette at all?
Will put you on ignore if you can't form a logical argument but argue nonetheless

This doesn't bother me. I mean, "Expert roulette" has been "Dead Ends Roulette" since a week after 6.0 until 6.1 then back after a week. I'm looking forward to not having to see it for expert ever again.
Dead Ends is the only good lv90 dungeon though. All 90 dungeons should be on that level.
i guess the difference is I just go with the flow instead of trying to upend the boat that's sailed the same way for a long time now.




Going with the flow in this case isn't in the best interest of the game. There is no reason as to why we shouldn't be advocating for improvements. 10 more years of only getting 1 dungeon per patch isn't something I'm looking forward to.
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