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Thread: 6.2 Patch Notes

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  1. #1
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Banriikku View Post
    "Sage
    A barrier effect was added to Holos to both increase the amount of barrier protection that can be granted at any given time, and improve its overall utility for mitigating damage. The removal of enmity generation from Kardia’s healing effect will also help with the management of enmity in any given encounter. "

    More shield ? Why ? O.O
    And to make it more confusing : no Emity from Kardia ? When and where was this a problem ? I play Sage since release and never encountered any problems...

    What is this feedback and from where do they take it ? Because this is weird.
    That one is actually based on feedback

    SGE is basically hard barred from DSR right now because deployment tactics makes SCH able to provide so much more mitigation that SGE can’t keep up

    Now with this bonus Zoe+eukrasian prognosis+holos is about the same as a deployed adlo that only utilised protraction, it still favours SCH but SGE actually has some sort of answer to it

    In all content besides DSR though it just makes double shield healer a far more desirable comp (even though double shield is already an incredibly strong comp)
    (3)

  2. #2
    Player
    Banriikku's Avatar
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    Feb 2019
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    I like Viera?
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    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    I am not sure but i did play Savage with a SCH+SGE and "hard barred" is a little bit off. I am not sure but even in Vamp daddy - there was nothing that warranted this much healing on SGE at all and with co healer awake there is nothing to worry. Healers are way too powerfull. Holos was good and is now way too good. I thought SGE has damage reduction + shields and SCH has only shields but the big ones, now SGE can match this shield. On the other hand light speed+neutral sect is still above and beyond and WHM dont get buffed to match it. Did i miss something ? But thats only my opinion.
    (0)
    Quote Originally Posted by Nizzi View Post
    When I saw that we were going from Broil III at 290 potency in ShB to Broil IV at 295 potency in EW, I was shaking with how excited I was. I couldn't believe they were so generous with a whole 5 potency. I'm going to probably scream in excitement when 7.0 comes out and Broil V hits 300 potency, playing SCH going to be WILD once it hits 300!!!

  3. #3
    Player
    Supersnow845's Avatar
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    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Banriikku View Post
    I am not sure but i did play Savage with a SCH+SGE and "hard barred" is a little bit off. I am not sure but even in Vamp daddy - there was nothing that warranted this much healing on SGE at all and with co healer awake there is nothing to worry. Healers are way too powerfull. Holos was good and is now way too good. I thought SGE has damage reduction + shields and SCH has only shields but the big ones, now SGE can match this shield. On the other hand light speed+neutral sect is still above and beyond and WHM dont get buffed to match it. Did i miss something ? But thats only my opinion.
    SGE is only barred from DSR because of how powerful deployment is as a shield since it stacks without diminishing returns on mitigation, in savage it’s totally fine

    And SCH has more mitigation that SGE and stronger shields so SGE needs something to match it
    (0)

  4. #4
    Player
    Banriikku's Avatar
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    Feb 2019
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    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Supersnow845 View Post
    SGE is only barred from DSR because of how powerful deployment is as a shield since it stacks without diminishing returns on mitigation, in savage it’s totally fine

    And SCH has more mitigation that SGE and stronger shields so SGE needs something to match it
    In my opinion SCH has too much and SGE, AST, WHM are the same way too much and no content to use it properly. So i am not sure but i think healers are completly easy mode for no good reason. But i think enough derailing. Thanks for the insights.

    But regarding patch: i like the explantion section for the jobs. Good job SE.
    (1)
    Quote Originally Posted by Nizzi View Post
    When I saw that we were going from Broil III at 290 potency in ShB to Broil IV at 295 potency in EW, I was shaking with how excited I was. I couldn't believe they were so generous with a whole 5 potency. I'm going to probably scream in excitement when 7.0 comes out and Broil V hits 300 potency, playing SCH going to be WILD once it hits 300!!!

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