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Thread: 6.2 Patch Notes

  1. #281
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    Quote Originally Posted by Daeriion_Aeradiir View Post
    It didn't get better though.

    None of the cure potencies on the skills have changed, only the damage potencies.

    Back to the topic, I have to chuckle at the odd choice of the voke buff. Makes me wonder how strong they made it, since aggro wise, it was already the equivalent of a 2000 potency attack.

    shake it off is a heal + shield.
    (0)

  2. #282
    Player
    Duskane's Avatar
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    May 2018
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    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Telvanni_Guard View Post
    Yeah, I'm not understanding that. In the job guide, at the bottom of the page, you can see their reasoning for it and it says that it was based on player feedback.
    not sure why they didn't do this for pitch perfect though
    so strange
    (0)

  3. #283
    Player
    Daeriion_Aeradiir's Avatar
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    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Denji View Post
    shake it off is a heal + shield.
    It still didn't get better though, it just applies the effect instantaneously to all party members now like veil does instead of the rapid-sequentially it currently does. The shield + heal is the same as before, only 0.2s faster.

    Not really 'a buff to recovery' by any way, shape or form.
    (0)

  4. #284
    Player
    Lilyth's Avatar
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    May 2015
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    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    (10)

  5. #285
    Player
    Denji's Avatar
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    Sep 2013
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    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    Quote Originally Posted by Daeriion_Aeradiir View Post
    It still didn't get better though, it just applies the effect instantaneously to all party members now like veil does instead of the rapid-sequentially it currently does. The shield + heal is the same as before, only 0.2s faster.

    Not really 'a buff to recovery' by any way, shape or form.

    that's... still an improvement. i'm not really sure what you're trying to prove or disprove at this point beyond shrinking and transforming into a corn cob.
    (0)

  6. #286
    Player
    Iscah's Avatar
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    Nov 2017
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    14,044
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Reverting Jump/Mirage to two buttons is disappointing. That was a useful merge and it meant I could have both those skills on the front page of the PS4 hotbar.

    If you didn't like it you could just put the skill in two places – or just never delete the independent Mirage Dive button in the first place. It still worked.
    (1)

  7. #287
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Denji View Post
    that's... still an improvement. i'm not really sure what you're trying to prove or disprove at this point beyond shrinking and transforming into a corn cob.
    its a qol not a game changer to put WAR in your comp
    like in SB when they made PLD wings and celestial op appear right away.
    (0)

  8. #288
    Player
    Denji's Avatar
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    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    Quote Originally Posted by Duskane View Post
    its a qol not a game changer to put WAR in your comp
    like in SB when they made PLD wings and celestial op appear right away.
    yeah, i know.

    but looking at my previous post i don't recall claiming that the current patch improved our self-heal. all i said was that i keep expecting that aspect to be nerfed but the patches continue to just improve the job.

    i'm still failing to see where in my post was wrong. a qol improvement of an aoe shield/heal is still an improvement of the war's healing repertory anyhow and arguments otherwise are just semantics.
    (0)

  9. #289
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,132
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    PvE job changes: Some hmmm but overall okay. Grade then C+.

    PvP job changes: WAR, WHM, AST changes overall okay to good. Rest highly questionable. MNK lb was too good, but RoE still unreliable. Chainsaw RNG is overall still a thing despite the mode stripping down RNG. No mention of PLD cover exploit in Onsal Hakair. No talk of reverting the ridiculous damage reduction changes from 6.18. Grade a huge F.
    (1)

  10. #290
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Cultivate the land, or enjoy the slow life as your minions roam free─the choice is entirely up to you.
    Sounds like fun to me.
    (4)

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