Quote Originally Posted by Daeriion_Aeradiir View Post
Because the answer is obvious for anyone who has even the basic idea of how instancing works:

If a location isn't 24/7 persistently loaded, you can't warp to it, since another server is handling the instancing (usually the instance server proper) from a direct request through an interactable. It's basic server I/O load balancing, don't keep stuff loaded constantly unless its necessary. And trust me, keeping everyone's Island Sanctuary loaded 24/7 would kill the servers in an instant due to the sheer titanic data volume. It's the exact same reason housing interiors aren't persistently loaded, since its just a titanic waste and strain on server I/O load.

You're not going to find a reasonable argument based on the consumer input or feelings, because it's a cold, uncaring about your feelings technical issue. You either understand the technicality behind it and stop complaining, or you waste energy whining over something that cannot be 'fixed'. because even if the devs read complaints like these, I'd put my savings any complaints regarding technical issues the consumer base are ignorant about will likely be ignored instantly.
And yet you completely gloss over the fact that it would be no more difficult to add the instance request protocol to the teleport interface. You basically say "just shut up and accept it" in the most arrogant way possible.