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Thread: 6.2 Patch Notes

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  1. #1
    Player
    Fatch38's Avatar
    Join Date
    Sep 2015
    Posts
    177
    Character
    Fatch Leknaat
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Niroken View Post
    "The tank, monk, samurai, and reaper modifier for damage taken has been changed from -20% to -30%.
    The dragoon and ninja modifier for damage taken has been changed from -15% to -30%.
    The physical ranged DPS, healer, black mage, and summoner modifier for damage taken has been changed from -10% to -15%.
    The red mage modifier for damage taken has been changed from -10% to -15%."

    Well, my interest in Rival Wings has gone right out the window.
    i'm more like "if every job get a def buff in pvp what's the point of putting a def buff in first place ?" could literrally be "melees damage taken modifier is -15% while ranged has none"
    (0)

  2. #2
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Fatch38 View Post
    i'm more like "if every job get a def buff in pvp what's the point of putting a def buff in first place ?" could literrally be "melees damage taken modifier is -15% while ranged has none"
    Except this shortens average killtime. And in 6.1 Frontlines originally laucnhed with the same damage reduction values as in the patch notes. It played perfectly fine. Hopefully this is a sign that global increase to DR from 6.18 is being reverted.
    (0)

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