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Thread: 6.2 Patch Notes

  1. #61
    Player Hurlstone's Avatar
    Join Date
    Jun 2014
    Posts
    867
    Character
    Valamist Hurlstone
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Fantastic to see they are ditching more gender-locking. Really feels like an antiquated aspect of customisation that hampers creativity.
    (2)

  2. #62
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by ameliaw View Post
    Ahhh... I wish we had hairstyles in that length or quality...
    Seriously, even the "good" hairstyles like Form and Function are ugly and done in a way that I find seriously weird. Why is it so puffy? Same for Both Ways, Early to Rise, etc.
    Aren't 4 of those the same hairstyle with different fronts? Lol
    (14)

  3. #63
    Player
    Theox's Avatar
    Join Date
    Dec 2021
    Posts
    221
    Character
    Theodore Xeon
    World
    Spriggan
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ilenya View Post
    "HP restoration over time will no longer generate enmity with each tick of healing."

    I get why, but at the same time...Why? Or is this going to be one of those moments where I feel like they are making our jobs easier to help people newer have less of an issue?
    This is exactly the reason. They're going to chip every little nuance like this for "convenience" and whatever else they'll try to disguise it as until there's practically no thought put into combat at all.
    (6)

  4. #64
    Player
    ameliaw's Avatar
    Join Date
    May 2022
    Posts
    254
    Character
    Miyu Bubbles
    World
    Behemoth
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Aren't 4 of those the same hairstyle with different fronts? Lol
    I'd happily take them, I don't care if its just the front that changes. I'd kill for Great Lengths with bangs.
    (5)

  5. #65
    Player
    Denishia's Avatar
    Join Date
    Mar 2019
    Location
    Gridania
    Posts
    475
    Character
    Denishia Squirrel
    World
    Brynhildr
    Main Class
    Fisher Lv 100
    Wondering as I do with every new patch what type of accessory the new flower will create. I've LOVED that the recent flowers have branched out from headgear into earrings and necklaces, especially as we have very limited options for lvl 1 gear-unrestricted glam options for right side items, and the duplicates cause glam dresser bloat. I'm going to guess it will be a second necklace, though a bracelet could be nice too.
    (3)

  6. #66
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by ameliaw View Post
    I'd happily take them, I don't care if its just the front that changes. I'd kill for Great Lengths with bangs.
    I guess my point was the person posting those was complaining we got "another ponytail" while posting 4 nearly identical hairstyles as "we should have this instead."

    And the male hairstyles are hilarious.

    Also, we can never have enough ponytails.
    (13)

  7. #67
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Knot_D View Post
    https://eu.finalfantasyxiv.com/lodes...757e6a47ce0c51

    They gonna unlock the gender restriction on some of the Mogstation gear and I love it

    Female Hildibrand outfit, when?
    (1)

  8. #68
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    "The tank, monk, samurai, and reaper modifier for damage taken has been changed from -20% to -30%.
    The dragoon and ninja modifier for damage taken has been changed from -15% to -30%.
    The physical ranged DPS, healer, black mage, and summoner modifier for damage taken has been changed from -10% to -15%.
    The red mage modifier for damage taken has been changed from -10% to -15%."

    Well, my interest in Rival Wings has gone right out the window.
    (2)

  9. #69
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Gemina View Post
    I don't have to use my own materia to meld someone else's gear. Why do I have to use my own dark matter to repair other player's gear? Sure, they can pay me, but that is an additional step in the transactional process.
    I'm not a fan of this either. If others want to take advantage of friends/strangers repairing gear for them, they should learn to carry a stack of dark matter with them at all times. If they forget, well that's on them and they can use the mender later on. :P
    (1)

  10. #70
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Ilenya View Post
    "HP restoration over time will no longer generate enmity with each tick of healing."

    I get why, but at the same time...Why? Or is this going to be one of those moments where I feel like they are making our jobs easier to help people newer have less of an issue?
    This is probably the ONLY instance where they did something good with enmity management. It's to prevent the situation where players argue or fight in-game over using regen during trash pulls.
    (6)

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