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Thread: 6.2 Patch Notes

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  1. #1
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    Quote Originally Posted by Duskane View Post
    its a qol not a game changer to put WAR in your comp
    like in SB when they made PLD wings and celestial op appear right away.
    yeah, i know.

    but looking at my previous post i don't recall claiming that the current patch improved our self-heal. all i said was that i keep expecting that aspect to be nerfed but the patches continue to just improve the job.

    i'm still failing to see where in my post was wrong. a qol improvement of an aoe shield/heal is still an improvement of the war's healing repertory anyhow and arguments otherwise are just semantics.
    (0)

  2. #2
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,173
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    PvE job changes: Some hmmm but overall okay. Grade then C+.

    PvP job changes: WAR, WHM, AST changes overall okay to good. Rest highly questionable. MNK lb was too good, but RoE still unreliable. Chainsaw RNG is overall still a thing despite the mode stripping down RNG. No mention of PLD cover exploit in Onsal Hakair. No talk of reverting the ridiculous damage reduction changes from 6.18. Grade a huge F.
    (1)

  3. #3
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    Good to see they're finally going back and adjusting (and presumably standardizing) mechanic markers in old dungeons/fights.
    (0)

  4. #4
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    They still didn't fix PLD cheese for PvP
    (0)

  5. #5
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    New items can now be obtained from quick exploration ventures.
    New retainer exploration ventures have been added.
    Note to my retainers: ALL LEAVE IS CANCELLED.
    (2)

  6. #6
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Buffing WHM in PvP despite them being pretty dang strong already?

    (7)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #7
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Denji View Post
    Wow, buffs across the board. I keep thinking war's recovery is gonna get nerfed at some point and yet it keeps improving.

    ... I'm not complaining, that helps so much in roulette with random healers who aren't, er, all that great let's say.
    Yeah, no. DRK didn't get a cure potency buff on Abyssal Drain, which WOULD have helped. It still only has a 200 cure potency (less than an enemy auto attack in terms of healing), despite being used only once a minute against groups of enemies since it shares a cooldown timer with Carve and Spit. So DRK will still have difficulties in dungeon pulls.

    Quote Originally Posted by Duskane View Post
    >merge mirage dive
    >revert it later
    >no Kaiten
    lol
    I don't even know why they reverted the mirage dive thing, I actually liked how it was, I didn't have to constantly swap sets just to use Mirage Dive (couldn't fit it on the main set).

    Quote Originally Posted by Vahlnir View Post
    Buffing WHM in PvP despite them being pretty dang strong already?

    And also nerfing SCH's mitigation and damage down in PvP despite SCH being 100% dependent on the party. I question their logic.
    (3)
    Last edited by RyuDragnier; 08-23-2022 at 02:21 PM. Reason: Added more

  8. #8
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,714
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by RyuDragnier View Post
    I don't even know why they reverted the mirage dive thing, I actually liked how it was, I didn't have to constantly swap sets just to use Mirage Dive (couldn't fit it on the main set).
    They reverted it based on player feedback.
    As of this patch, job changes are explained on the job guide page. Linked at the top of the job changes section of the patch notes.
    (2)

  9. #9
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nezerius View Post
    They reverted it based on player feedback.
    As of this patch, job changes are explained on the job guide page. Linked at the top of the job changes section of the patch notes.
    That player feedback was garbage.

    Now I have to waste another controller button slot on it. And they complain about action bloat.
    (2)

  10. #10
    Player
    Telvanni_Guard's Avatar
    Join Date
    Jan 2020
    Posts
    11
    Character
    Telva Anni
    World
    Adamantoise
    Main Class
    Monk Lv 100
    Quote Originally Posted by Vahlnir View Post
    Buffing WHM in PvP despite them being pretty dang strong already?
    The Miracle of Nature range decrease is pretty big but yeah.
    (2)

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