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  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,494
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Uh...no? That's not how learning works. You don't just automatically get good when you have the knowledge and go out there and do the activity. Actually putting what you know into practice is part of that learning experience.
    What you have basically said is to learn the job as you go through an instance, whilst dealing with mechanics. You aren't going to learn effectively in that way. This is why you have a striking dummy. You can then focus on the rotation, learn where things go and then you can apply that knowledge in a fight where you have to then do mechanics and not have to also learn your job as you have already done that.

    Why try to run before you can walk as they saying goes.
    (1)

  2. #2
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,061
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mikey_R View Post
    What you have basically said is to learn the job as you go through an instance, whilst dealing with mechanics. You aren't going to learn effectively in that way. This is why you have a striking dummy. You can then focus on the rotation, learn where things go and then you can apply that knowledge in a fight where you have to then do mechanics and not have to also learn your job as you have already done that.

    Why try to run before you can walk as they saying goes.
    Are you suggesting the only possible content in the game are striking dummies or instances? I learn my abilities and how they interact just from normal questing, doing FATEs, etc.. Put simply, you're not likely to get a random average player to spend time at a practice dummy. That's for people who want to absolutely optimize their rotation and maximize their dps for high-level content. For the other 95% of the playerbase, it's pointless.
    (0)

  3. #3
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,494
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Striker44 View Post
    Are you suggesting the only possible content in the game are striking dummies or instances? I learn my abilities and how they interact just from normal questing, doing FATEs, etc.. Put simply, you're not likely to get a random average player to spend time at a practice dummy. That's for people who want to absolutely optimize their rotation and maximize their dps for high-level content. For the other 95% of the playerbase, it's pointless.
    Nope, I suggested the best way to learn what an action does is to test it on a striking dummy, away from other things that can distract you.

    Also, dummies are for more than just practicing optimal rotations, it is just that noone uses it and that things is, learning the basics of your job and what everything in your kit does. I am a firm believer that that best way to learn a job is to learn the basics first, learn what everything does and why you use it, you can than apply that knowledge when you read about openers as you already have that underlying knowledge.

    This idea that striking dummies are only for the rotation optimisers has to be stopped, they are for everyone and everyone benefits from them. Even whilst levelling they can be important, learning your job as you level will make the process much easier than rushing to max and trying to learn it all at once. Unfortunately this doesn't seem to be the mindset of some people, which is what leads to the bad players. The game gives you the tools to learn a job's fundamentals, which should be the bare minimum, it is just that people do not want to use the tools to learn.
    (0)

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