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  1. #11
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    What would stop speedrun minded players from kicking a tank for not having an invuln or a DPS for not having AOE because they're too low level to have those skills?
    People already do whatever they can to clear roulettes as fast as possible so that would definitely add another layer of friction between sprouts and players levelling alt jobs, and people on their main jobs.
    (9)
    Last edited by VerdeLuck; 08-19-2022 at 02:12 AM.

  2. #12
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    985
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Where's my tally board for the amount of times this has been discussed to death.
    (8)

  3. #13
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    The mistake was and will always be the tacking on of stuff ever new addon...

    If they would work more with the abilities to upgrade skills over the levels we could actually start on lower levels with a fuller kit, so the sync would not hit as hard... so we could at least keep roughly the same skills, just weaker and keep the updated look for high level players... Yes it a lot of work but would've been easy if they went that way right away... instead of adding gimmick #50... or job meters for the sake of it...

    But entering a lower level duty and not even having aoe is just pain.... its not just about speed, it just feels wrong...
    (2)

  4. #14
    Player Sesera's Avatar
    Join Date
    Oct 2016
    Posts
    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    Quote Originally Posted by VerdeLuck View Post
    What would stop speedrun minded players from kicking a tank for not having an invuln or a DPS for not having AOE because they're too low level to have those skills?
    People already do whatever they can to clear roulettes as fast as possible so that would definitely add another layer of friction between sprouts and players levelling alt jobs, and people on their main jobs.
    A trip to the jail and a ban.

    also Dragoon/Lancer get first aoe at 40 and I never heard about lancer/dragoon being kicked before Stone Vigil.
    (2)
    Last edited by Sesera; 08-19-2022 at 03:11 AM.

  5. #15
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Curemefi View Post
    In my opinion, the scaling on skills is enough. It would be much more fun if we can still keep all the skills while level syncing. What is your opinion?
    This is how Everquest 2 did level syncing. However, I would sync down to level 20 on my cleric, then go and solo a level 30 dungeon. It didn't work out well and just became a tool for powerleveling.
    (4)

  6. #16
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kuroka View Post
    But entering a lower level duty and not even having aoe is just pain.... []it just feels wrong...
    I just got this evil vision of SE adding trash mobs to higher-level dungeons that have a high resistance to AoE attacks, and therefor have to be single-targeted to kill - or even build agro on! Large packs of such trash mobs.

    W2W this, Leroy Jenkins! Heh heh heh.
    (1)

  7. #17
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Personally I am super cool with not needing my full level 90 rotation against level 17 trash mobs that die in 8 seconds.
    (4)

  8. #18
    Player Sesera's Avatar
    Join Date
    Oct 2016
    Posts
    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    Quote Originally Posted by Brightamethyst View Post
    Personally I am super cool with not needing my full level 90 rotation against level 17 trash mobs that die in 8 seconds.
    Neither do you in a level 90 dungeon to kill trash mobs.
    (5)

  9. #19
    Player
    xenahawk's Avatar
    Join Date
    Jul 2021
    Posts
    185
    Character
    Xenahawk Soulphire
    World
    Sargatanas
    Main Class
    Fisher Lv 90
    Though i personally would think thats fun i would have to say i dont think it would work well because now you could have identical jobs but some hve abities others dont and where do you draw the line do scaled tanks have all their damage protection abilities? Healers have all their healing abilities? I can see the horror already if your a new healer and first couple dungeons being with a seasoned tank with a bunch of defence and self healing then get a dungeon with a tank that at that level. Might be something fun to play with with premades but not so much with the random roulettes.
    (0)

  10. #20
    Player
    Misplaced_Marbles's Avatar
    Join Date
    Jun 2021
    Posts
    469
    Character
    Violent Saviour
    World
    Omega
    Main Class
    Monk Lv 90
    Quote Originally Posted by Sesera View Post
    I'd rather have that and build muscle memory to get better and not press 1 2 3 90% of the time.
    It's actually 1 2, not 1 2 3, before you reach tam-tara, and you can't even use AoEs until you're almost done with ARR. Ugh, so freaking dull...
    (2)

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