Should Level Sync better not remove skills?

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  1. VerdeLuck's Avatar

    VerdeLuck said:Player
    What would stop speedrun minded players from kicking a tank for not having an invuln or a DPS for not having AOE because they're too low level to have those skills?
    People already do whatever they can to clear roulettes as fast as possible so that would definitely add another layer of friction between sprouts and players levelling alt jobs, and people on their main jobs.
    Last edited by VerdeLuck; 08-19-2022 at 02:12 AM.
  2. Mesarthim's Avatar

    Mesarthim said:Player
    Where's my tally board for the amount of times this has been discussed to death.
  3. Kuroka's Avatar

    Kuroka said:Player
    The mistake was and will always be the tacking on of stuff ever new addon...

    If they would work more with the abilities to upgrade skills over the levels we could actually start on lower levels with a fuller kit, so the sync would not hit as hard... so we could at least keep roughly the same skills, just weaker and keep the updated look for high level players... Yes it a lot of work but would've been easy if they went that way right away... instead of adding gimmick #50... or job meters for the sake of it...

    But entering a lower level duty and not even having aoe is just pain.... its not just about speed, it just feels wrong...
  4. Sesera's Avatar

    Sesera said:Player
    Quote Originally Posted by VerdeLuckView Post
    What would stop speedrun minded players from kicking a tank for not having an invuln or a DPS for not having AOE because they're too low level to have those skills?
    People already do whatever they can to clear roulettes as fast as possible so that would definitely add another layer of friction between sprouts and players levelling alt jobs, and people on their main jobs.
    A trip to the jail and a ban.

    also Dragoon/Lancer get first aoe at 40 and I never heard about lancer/dragoon being kicked before Stone Vigil.
    Last edited by Sesera; 08-19-2022 at 03:11 AM.
  5. DragonFlyy's Avatar

    DragonFlyy said:Player
    Quote Originally Posted by CuremefiView Post
    In my opinion, the scaling on skills is enough. It would be much more fun if we can still keep all the skills while level syncing. What is your opinion?
    This is how Everquest 2 did level syncing. However, I would sync down to level 20 on my cleric, then go and solo a level 30 dungeon. It didn't work out well and just became a tool for powerleveling.
  6. Silverbane's Avatar

    Silverbane said:Player
    Quote Originally Posted by KurokaView Post
    But entering a lower level duty and not even having aoe is just pain.... []it just feels wrong...
    I just got this evil vision of SE adding trash mobs to higher-level dungeons that have a high resistance to AoE attacks, and therefor have to be single-targeted to kill - or even build agro on! Large packs of such trash mobs.

    W2W this, Leroy Jenkins! Heh heh heh.
  7. Brightamethyst's Avatar

    Brightamethyst said:Player
    Personally I am super cool with not needing my full level 90 rotation against level 17 trash mobs that die in 8 seconds.
  8. Sesera's Avatar

    Sesera said:Player
    Quote Originally Posted by BrightamethystView Post
    Personally I am super cool with not needing my full level 90 rotation against level 17 trash mobs that die in 8 seconds.
    Neither do you in a level 90 dungeon to kill trash mobs.
  9. xenahawk's Avatar

    xenahawk said:Player
    Though i personally would think thats fun i would have to say i dont think it would work well because now you could have identical jobs but some hve abities others dont and where do you draw the line do scaled tanks have all their damage protection abilities? Healers have all their healing abilities? I can see the horror already if your a new healer and first couple dungeons being with a seasoned tank with a bunch of defence and self healing then get a dungeon with a tank that at that level. Might be something fun to play with with premades but not so much with the random roulettes.
  10. Misplaced_Marbles's Avatar

    Misplaced_Marbles said:Player
    Quote Originally Posted by SeseraView Post
    I'd rather have that and build muscle memory to get better and not press 1 2 3 90% of the time.
    It's actually 1 2, not 1 2 3, before you reach tam-tara, and you can't even use AoEs until you're almost done with ARR. Ugh, so freaking dull...
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