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  1. #1
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BRVV View Post
    Why? Is FE now forbidden? Should they close it off for months like Rival Wings?
    No, it's the fact that balancing around FL requires a completely different setup from CC. Not to mention I've played more than a few MMOs where there's regular PvP and Realm vs Realm. If you balance something for RvR, it often breaks regular PvP due to how OP the classes can get. If you balance something in PvP, it often doesn't break it in RvR because you're already balancing around smaller scale combat.

    Like right now a lot of jobs in FL are absolutely OP due to how many targets can get hit at once. Put in a target cap of how many can be hit (like say 5), and it instantly reigns in a lot of the OP power of several jobs and balances it a bit more.
    (0)

  2. #2
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    If you balance something in PvP, it often doesn't break it in RvR because you're already balancing around smaller scale combat.
    Melee enduring so much isn't a big problem for me in CC but in FL it is. Same with the amount of stuns and ailments. If up to 5 players can stunlock you it's bad enough but 48? This balancing for CC ruined FL imho.
    (2)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  3. #3
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BRVV View Post
    Melee enduring so much isn't a big problem for me in CC but in FL it is. Same with the amount of stuns and ailments. If up to 5 players can stunlock you it's bad enough but 48? This balancing for CC ruined FL imho.
    Oh I don't deny that, especially considering all the AoE nonsense going on, it's absolutely cancerous. IMO the status effects need diminishing returns, and Purify should make you immune to status ailments for 5s along with cleansing what you have on.
    (1)

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