No, it's the fact that balancing around FL requires a completely different setup from CC. Not to mention I've played more than a few MMOs where there's regular PvP and Realm vs Realm. If you balance something for RvR, it often breaks regular PvP due to how OP the classes can get. If you balance something in PvP, it often doesn't break it in RvR because you're already balancing around smaller scale combat.
Like right now a lot of jobs in FL are absolutely OP due to how many targets can get hit at once. Put in a target cap of how many can be hit (like say 5), and it instantly reigns in a lot of the OP power of several jobs and balances it a bit more.

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