Quote Originally Posted by Jeeqbit View Post
  • Accuracy (which DH replaced) just meant that everyone felt pressured to reach 100% accuracy in order to raid. It behaved as just a way to make it harder to get into raiding, when raiding isn't something the majority of people do in an MMO already.
  • Parry (RNG mitigation that only works against physical attacks).
Getting to the accuracy requirement for raiding was not really hard. Getting to the accuracy requirement while still maximizing crit was the problem. Only certain pieces had accuracy and melding accuracy to gear wasn't really ideal unless you happened to need just a little more accuracy.

And parry was just garbage. Removing parry was good.

Back to accuracy though - I think it makes gear choices easier. Whether that is a good thing or bad thing is up to the players' interpretation.