I'm not all that good with numbers, but I do wonder why there are even two separate values to attribute towards big damage. Just seems convoluted, and unnecessary. I can understand that after a certain point, a critical hit denoted with a '!' will need to be changed to '!!' and even '!!!'. Different sound effects for each also helps pump up the dopamine. Auto crits along with CH increasing abilities work just fine in this system. Still RNG. Still increased chances for big crits the higher you raise the stat. Just a single stat though.