Armoire is too limited.
Any mogstation gear should be stored in armoire.
Any armor exclusive to 1 job should be stored in armoire.
Armoire is too limited.
Any mogstation gear should be stored in armoire.
Any armor exclusive to 1 job should be stored in armoire.
Your understating things quite drastically.
If I spend real money for something, and then you want me to spend more money for space to store it, that just aint on... and don't you dare try to tell me this game don't try to charge you to store things.
If the Armoire is just a list that can only accept certain items, fine. It's a checklist, why not make the checklist much larger?
Why is the calamity scavenger and recompentence officer separate people? If they are checking a list of achievements to see if you have them, so they know what items they can let you have, why can't the Armoire do that too?
So, now you've got a big storage chest that holds the raw items only (before decoration or dye), for things purchased from the store, earned from achivements, or are rare and noteworthy enough that the game wants you to recover them latter once the plot has let you have them
Would this be a bad thing, or just impossible with the code as it is?
I agree. All class-specific gear and mogstation items should be storable in the armoire. Even if it requires permanently converting them to a level 1 "replica XYZ" and removes dye, it would be a much better option than what we have now.
I would love it if Mogstation outfits could be stored in there. Would also love to know if it's just a memory issue. Or if a code problem. As they gave us the same type of answer for this as mount music. That there isn't enough room (think slots) for things that should be able to be put in there to be in there. I'd also would love it if I could store the achievement tools you can get as a DoL/Doh. Or fully upgraded JSE. Or if it's a job's first iconic look. I.e when HW jobs hit 60.
Something something small company and also indie dev! Really, it's your fault for not buying more mogshop items for SE to buy servers! :^)
Really though, the armoire feels like the Lords of Vermillion of the glamour system. Once they introduced the glamour dresser they forgot they already had a system in place, lol.
I agree,let us store all job specific and mogstations items in the armoire. Maybe even things that require tokens from certain fates or world bosses as well.
Last edited by Nyxs; 08-16-2022 at 12:56 AM.
You spelled "Delete Armoire" wrong.
Larek Darkholme @ Ragnarok
I never understood the armoire limitations. Its pretty annoying.
Far better to expand the part of the system that takes up less resources. If the armour is just a checklist that can only hold the fact that you have owned a given item and shown it to the armour to turn it in, then it needs to hold very little data. One bit per item.
Then we use the crosslink between it and the dresser to put it on the glam plates, at this point it's linked into a glam plate and can have dye applied to it. Now it's storing the item existance and it's dye code. It's also only using existing tech, the glam plate.
At this point we've got a larger list of possible items (all items in armour, expanded to include all scavanger and recompentence items, and purchased mogstation items.) then the limited 800 items in the dresser itself, and quite a bit of functionality by having both systems.
Any item in the dresser has to remember a lot of things, up to and including the name of the crafter if it was crafted. Armiour strips all that, and I'm FINE with that. The space used to store a single name (probably uses the lookup number like on the lodestone) could instead store ... well... a LOT of armour items. THOUSANDS is an understatement.
will wait and see if they act on this
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