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  1. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Hasrat View Post
    They already do scale.

    But the achievement FATEs were (presumably) never designed to be solo'd. That's why there's an achievement attached to them.

    If they were scaled down to be as easy as every other boss FATE, then it wouldn't be an achievement.
    Don't buy the train of thought, since they were easy when people were there- they're a fun achievement not a group challenge achievement. Also technically they are easy now just soul sucking slow as I've solo'd a few already... Doing is just awfully boring and few are interested in completing the content (at least when I'm on).

    Outside of some sort of FOTM, FATE participation rates are single digit to none, consistently, when I'm wandering around. The content, imo, should adjust to either entice more players or allow less in a more agile dynamic manner. Even then if it had better enticement I think the content should still be more agile in it's scaling, as it would improve experience.

    I'm literally idling around 90 to 100% health for 10 minutes. There is no challenge but watching paint dry...
    (4)
    Last edited by Shougun; 05-05-2023 at 03:30 PM.