Let's face it, even the level 90 dungeons are super easy. Even the 2 new expert ones. The 90 alliance raid isnt too difficult either. The problem I see is that there is a massive (not an understatement) gap between normal content and savage/extreme/unreal/etc..

This is mostly because normal content forgives mistakes a lot. But savage for example has mechanics that if 1 person fails , can wipe the whole party.

The game is either afk easy or requires a dedicated static (or 100s of fails before a clear using party finder).

I just wish they add something that is in between savage and normal. Maybe a version of extreme dungeons, that can be done with DF but also require some semblance of paying attention..

And I have a feeling criterion dungeons are gonna fall under the same difficulty gap. Either piss easy or require dedicated statics.