Yes Im missing the fate trains as well, back then they were up almost all day lol.
Yes Im missing the fate trains as well, back then they were up almost all day lol.
Monk wasn't that bad for the most part to be fair. It was only really bad on a few fights, but most fights had enough downtime that it wasn't that much of an issue especially when you had TP song from Bard. If you didn't have access to TP song then you just cried. Monk has been my main DPS since I started, and even though I hate the current Monk I can never change it.
Unless of course you were using aoes, in which case rip all DPS. At least Wide Volley looked cool.
Oh yea, wasn't it that Paladins actually were running TP negative back then and required to be the fed with Goad all the time?Monk wasn't that bad for the most part to be fair. It was only really bad on a few fights, but most fights had enough downtime that it wasn't that much of an issue especially when you had TP song from Bard. If you didn't have access to TP song then you just cried. Monk has been my main DPS since I started, and even though I hate the current Monk I can never change it.
Unless of course you were using aoes, in which case rip all DPS. At least Wide Volley looked cool.
I don't wanna talk about that. I played a lot of Paladin back then. At least we had the good shield swipe back then. The real OG damage. Bulwark plus Shield Swipe. 15s of pure proc city when tanking groups of adds. Then they nerfed Shield Swipe and gave it a cooldown. Boooooo!
The endgame trains on Northern Thanalan.
Pray return to the Waking Sands.
Trpimir Ratyasch's Way Status (7.2 - End)
[ ]LOST [ ]NOT LOST [X]RAGING OVER DEMIATMA RNG
"There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination
There was no gil dropped in dungeons. None at all. People were getting out of duties and being unable to repair. And quitting over it. The game has come a LONG way from the 2.0 beginning in QOL issues.
Glamor, when it came, was tied to an extremely overly complicated system. Glamor prism? Check. Is it the correct itemlevel? Hm. Is it the correct ITEM TYPE? Yep, there were different prisms for each type of item, be it armor, or weapon, but then was it plate? Cloth? Need a specific prism for that. AND a correct level prism of that correct type.
Materia? YOU GOT SOME? Well, too bad, only a player can put it in your gear. What? No i dont have a million gil... oh.. ok bye.
Also see the first relic weapon questline, same issue with materia and players.
I do miss the cross job skills. My blm had cure from my whm. It didnt work WELL, but it was a bandaid.
Last edited by P0sitr0nic; 08-17-2022 at 04:15 PM.
BLM was actually easy to play. lol.
I enjoyed the stance dancing that tanks had to do, choosing between more dmg output or more enmity. Also PLD had a spammable ogcd shield bash which I loved to use in 4 mans. I had no issues with the TP gauge back then and managing it.
Threat management was an actual thing. So was crowd control. There was always wipe potential in the lvl50 4 mans. People took their time to run those dungeons. W2W wasn't a common thing but something groups would attempt to do if they had the gear and experience for it.
Tanks and healers were actually interesting to play back then.
Even though some people hate fates, I liked being in Blue Fog and seeing the hoarding masses zerging all the fates, or seeing them in Coerthas as they waited for Behemoth. Also the scrambling to locate Odin by everyone and the mass murder he'd induce to the hoards of players swarming him.
There was just SO MUCH CHAOS. I loved it.
The game used to do this when something sold when you were in a cutscene. I can't remember exactly when they fixed it, but I remember there was much rejoicing when they did.
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