
Originally Posted by
Renathras
"Oh, so...it's...uh...easy to play?"
Yeah, no: Are any of the healers NOT? AST is more plates to juggle and SCH is arguably up there, but SGE isn't really significantly harder than WHM, just takes a different thinking/approach.
"Well, it has the best crutch back-up heals if it is played badly?"
Yeah...that's it.
So why does every other healer have what WHM does (or better) and WHM has no niche in which it excels? I kind of agree that removing HoTs from the other healers is the solution here, since the other obvious solution is make fights that require WHM's raw healing, but that would make WHM must-have for those fights, so that's no good.
.
Really, the only things WHM has going for it are that it IS the easiest to play (though again, others aren't necessarily HARD, per se), it has the best back-up crutches in the game if everything's gone horribly wrong (which can occasionally be useful, but is that a good identity?), and it has Misery (which is a dopamine hit, but...it's only damage neutral, so if you REALLY think about it, it shouldn't be). It's not exceptional in the ways that AST (buffs and raw healing) or SCH (mitigation and powerful shielding) are, and even SGE is half-way to SCH just without Chain Strat.
I really DO like WHM, but it's like all the other healers are stepping on its toes, but if it asks to step on theirs, it's berated by the teacher for being a bully.