Quote Originally Posted by Ruuma View Post
The only reason you have to place your fairy is because skills are tied to it. If you don't you will either miss some players, or the use will be delayed because of movement (that will also miss some players). Placing a fairy is more like circumventing a flaw than a great feature in itself. I myself ran into situations that the fairy was too far away, placed in the middle, that I wish it were right at my side to use some skills in emergencies.

You're virtually the only job with this uniqueness, other players already gather around close enough that there is no point for you to not do the same. You have to place your fairy to prevent it from move away from others and not miss your mark with your own set of skills. There is also no point of you standing too far from your party just to place your fairy in the middle of the others and heal/buff them from apart, cause you will not receive their buffs/mits/bubbles/heals. You will also have to move in anyway to use the rest of your kit that is not tied to the fairy. If you consider people gathered around a boss, and your fairy right at your side, you will probably reach everyone else around with fairy skills, no need for placement. If not, that is because your fairy moves around you with a (expected) delay and distance, staying a little bit off than you expected.

Again, fairy placement is only needed to avoid skills not reaching their desired targets because of how the pet works in itself. It is not a great thing, it is just a way to avoid problems the system in itself brings to the table. Since EW, I would rather have fairies to be instances, just like SMN lesser summons, with Seraph being the big "Bahamut of SCH" in some way. SE could bring variety to both Eos and Selene "instances", removing the nuisance that is managing pet placement.
If you desire a pet-free shield healer, play SGE. Each and every role, healer subtype, and DPS subtype has at least one no-pet option.

Further, there are plenty of situations where the party is forced to split up and the fairy can float where no one else can stand. Large chunks of E3 and P7 knock the middle of the floor out in Normal and Savage, combined with heal checks in Savage. And Savage likes to make healers heal while not in range of the whole party; not only with those platforms, but also mechanics like P4S Curtain Call and P5S poison + Venom Squall forcing healers to the edges of the arena during heavy damage.

You're missing the point: some people like having skills and a GCD tied to an entity that can be elsewhere, like being in two places at once, like having two GCDs to manage... in other words, like having pets. If you personally don't, that's fine, but that's no reason to attack the option for the people who do.