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  1. #31
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,273
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    I'm still here thinking that PVP is a waste of development time and wish they'd put less time into it overall.

    Like whats even the point, they don't balance around the one eternal PVP mode that gets the daily roulette, but instead balance around the side mode that dies after a couple of weeks when people already have the rewards, when a majority of players only want the rewards and probably are just dragging their feet through pvp in the first place?
    (8)

  2. #32
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Remish View Post
    The queues were only bad in about the gold tier.
    I agree derank isn't the solution though. This only encourages cheating when you get to Diamond/Crystal. Especially if top 100 rewards start becoming more desirable. Sure lower tier will have more queue times but this opens other can of worms in the process and that's why I do not think it's the answer. Just feels like a "other games do it so we will to" cop out that doesn't address the actual problem.
    Then what's your solution to make queue times better for lower ranks? Right now it's pretty bad and it's only getting worse with no deranking and as the mode dies out. How are people supposed to get games? Or are you only concerned with high ranking players because of a "fuck you I got mine" mentality?
    (0)

  3. #33
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by VerdeLuck View Post
    Then what's your solution to make queue times better for lower ranks? Right now it's pretty bad and it's only getting worse with no deranking and as the mode dies out. How are people supposed to get games? Or are you only concerned with high ranking players because of a "fuck you I got mine" mentality?
    The demote is only to Platinum. It's not fixing the problem you are describing.
    (0)

  4. 08-13-2022 12:48 AM
    Reason
    Don't feel like debating tbh

  5. #34
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Azuri View Post
    The demote is only to Platinum. It's not fixing the problem you are describing.
    Yes, it should go further and let people demote all the way down to the bottom if they consistently lose. Filtering people only up is nothing but trouble. All you get in lower ranks are long queue times, late starters, and alts characters that come in and stomp everyone. It's not a fun experience in the slightest.
    (1)

  6. #35
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,202
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Here's the thing. Player retention ultimately depends on the rewards and how easily achievable they seem to be able to get. If the Season 3 rewards are a repeat of Season 2, then no one is really going to play it. If the rewards were better glamour, new mounts, and such (rewards that actually look good), and are guaranteed to be unlockable as long as you reach the requisite rank -- even if you don't make it this season, then the rewards are guaranteed in the same way it's guaranteed in Extreme or Savage encounters. It's only about the matter of time and effort you put into reaching it.

    If the incentive for the rewards at higher ranks is good, then there will always be people willing to try to get them. If the rewards feel unobtainable (such as top 100 having a very high leaderboard score when you barely reach Crystal), then no one will really attempt to get them.

    What Rank Demotions provides is having less alts/bots to sabotage your way in the same tier / higher tiers while climbing up. This only matters for players who really want to promote upwards. Otherwise, rank demotions doesn't change anything else since everyone still naturally drops stars otherwise. Now, the people who actually do intentionally lose your games are definitely reportable and the offense is much more strict while staying in Bronze tier. Those players will rarely be reaching towards Silver, Gold, Platinum, etc. so there will be less chances of running into people who intentionally "throw the game".

    Having a snapshot of the highest rank you ever achieved is a good thing - you will always unlock the highest reward you get, even if you fall from Crystal tier to Diamond, or Diamond to Platinum. You will still get Crystal tier rewards / Diamond Tier rewards. This is pretty much a failsafe for Rank Demotions. If all the allies on your team are bots who intentionally throw at Bronze tier, then even if your team is bad, you can still carry yourself out of Bronze because the enemy bot team will also be bad. As the only real player left, you should be able to stomp on them quite easily. Otherwise... your skill level might belong in that tier.

    Ultimately, where the rank demotions start will be a big divide into whether your skill level is above bots or below bots. Personally, I'd rather have it start at lower ranks, but it might discourage players from attempting to reach Silver/Gold and understand the intricacies of PvP combat. Having a bigger buffer might be a better thing, but it might also be a bad thing since bots can still reach Platinum before rank decay.

    While I think saving the highest score a player reached in Crystal tier allows the top 100 players to play freely knowing their score is saved, it doesn't really invite newer players to attempt to beat their score if their score is already very high. Likewise, it doesn't mean the people at the top-100 will continue to play, after knowing they have successfully achieved top-100. Finally, it also means the top-100 players can throw games after knowing no one else can reach that ranking if not enough players are playing.

    What really needs to be added in addition to the Rank Demotion is actually "Rank Decay" at higher ranks (Crystal tier) and removing the highest saved score for Crystal Credit. Not playing Crystalline Conflict for a certain number of days will make you decay your ranking slightly, and the rank decay increases progressively the longer you haven't played since your last match. Just playing one match every certain number of days will prevent rank decay entirely. I say rank decay should be a certain number of days rather than each day only because this is a MMO and ranked PvP is only a portion of the game. People still have other priorities, so giving a couple of days before a small decay is fair. However, the longer you aren't playing, the bigger the decay should be, since this is a very competitive reward to attain. This is what would make reaching top 100 more feasible while simultaneously ensuring the top-100 players will always be competitive to attain the requisite reward. Only those who have a very high skill level and play consistently can guarantee their placement -- and that would mean their placement is well deserved.


    Of course, this ultimately hinges upon the fact that there will always be a queue -- which is determined based on how enticing the rewards are and how approachable it is for players to reach that rank. If the rewards aren't interesting at all, who would want to get the reward?
    (0)

  7. #36
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    514
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Remish View Post
    The queues were only bad in about the gold tier.
    I agree derank isn't the solution though. This only encourages cheating when you get to Diamond/Crystal. Especially if top 100 rewards start becoming more desirable. Sure lower tier will have more queue times but this opens other can of worms in the process and that's why I do not think it's the answer. Just feels like a "other games do it so we will to" cop out that doesn't address the actual problem.
    You're not going to be able to stop cheating or the thought of it by just deciding whether demoting should exist or not. That needs to be combated directly with a proper report system and the staff to see this through. Just saying.
    (0)

  8. #37
    Player
    Illmaeran's Avatar
    Join Date
    Dec 2014
    Posts
    1,682
    Character
    Trachynwyda Fyreynwyn
    World
    Tonberry
    Main Class
    Marauder Lv 90
    I'm not a fan of it in principle since ranking depends far too much on lucky matching with random people. I really only play CC for the glams and to passively gain achievements, so rank isn't an issue with me, but I know it's important to a lot of people and I don't want that taken from them. If we were able to go in with pre-made groups and have actual communication options in-game then sure, I can see losing rank being a thing, but now way for how it is now.

    Quote Originally Posted by VerdeLuck View Post
    Then what's your solution to make queue times better for lower ranks? Right now it's pretty bad and it's only getting worse with no deranking and as the mode dies out. How are people supposed to get games?
    How about de-ranking only happening when you're in a game with an average rank of Silver, but you're Gold, you won't lose rank if you lose. Conversely, you'll only gain rank in games with an average rank equal to or higher than yours. That way you can queue with anyone without needing to worry about losing rank due to someone who tries to do their best but will never make it out of Bronze? It also gives people inventive to fight their hardest when in a game that can give them rank.

    Again, I think the idea of losing rank is horrible given how CC's designed. Even late in the series I never had problems getting queues on a JP server until everyone on that side of the world went to sleep. I see absolutely zero reason to have a de-ranking mechanic at all. Zero.


    I can see why they did it though; e-sports CC competitions. If CC's going to become an actual competitive mode, no doubt people over at CBU3 thought "X e-sport game has de-ranking, therefore XIV should too!". I call BS on this.

    I'll be praying that CBU3 get their head out of their rears and disable it for series 3.
    (1)
    Last edited by Illmaeran; 08-13-2022 at 02:12 AM.

  9. #38
    Player
    TMW001's Avatar
    Join Date
    May 2019
    Posts
    128
    Character
    Trevor Wellington
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Honestly doesn't look bad since its only effects the two highest ranks if your good maintaining you Diamond and Crystal shouldn't be much of a task especially if you have a team you play with.
    (0)

  10. #39
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    there is all kinds of jank happening with season 3

    1) introduction of demotion from crystal to diamond and diamond to platinum
    2) everyone who is currently ranked is starting back at bronze
    3) final rewards are determined by your "high score" not your "final/current" score

    personally i'm fine with the demotions at the top cuz in theory it should help to discourage win trading (but also 3rd thing kinda invalidates it)

    I also think that everyone starting at bronze is fine however I think that should be a permanent feature
    the way it's worded makes it sound like it will only happen this season

    the 3rd thing is really not good in my opinion especially when combined with carried over ranks it could lead to queues drying up hard after a few weeks as ppl inevitably get strings of bad luck queues get demoted and think "screw it why bother climbing back up since I already had gotten to x points in crystal"

    and win trading could still be a thing here once ppl feel comfortably "secure" with a high enough rating in crystal
    then they can just fish for queues with friends and/or alts and throw themselves all the way back down to platinum if they wanted and be a complete liability to anyone else on their team who actually is still trying to climb
    which then discourages the legitimate climbers from even bothering to queue and the whole thing devolves into 30m prime time queues again
    (0)

  11. #40
    Player
    Zaniel's Avatar
    Join Date
    Dec 2021
    Posts
    381
    Character
    Zaniel Taephen
    World
    Sophia
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by KageTokage View Post
    They seem to have a misconception about why people are having trouble winning in CC, which is, to put it bluntly, that most of the playerbase is painfully average at best, not that they're being lazy or not trying hard enough.

    The actual fix to this is have some manner of skill grading and either protect you from demotion or make you get demoted faster depending on how much you're actually contributing on a match to match basis. Someone who is consistently taking the top spot for number of deaths or bottom spot for damage dealt as a DPS job probably has some serious issues they need to sort out.
    If everyone is painfully average then everyone will win around 50% of the time. Also, contribution-based, modified OLE is a horrible idea, many games have proved this over the years.
    (1)

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