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  1. #1
    Player
    ChoDerecho's Avatar
    Join Date
    Aug 2022
    Posts
    17
    Character
    Cho Derecho
    World
    Diabolos
    Main Class
    Botanist Lv 90

    Walk animation options- Current "waddle" for Lalafell vs. 1.0 actual walking?

    Looking back at older 1.0 videos, I understand why graphics were tuned downwards, but I'm surprised that Lalafell ended up with reverted back to a FFXI-like waddle vs. the much more natural movement the models had pre-changes.

    Is there any way the original walk animations can be put back in, at least as an option? It'd be nice to know the little fellas could have working hips again.
    (0)

  2. #2
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    I don't know specifically about their run, but I believe the 1.0 run animation was more physics and enviromental based and animated moment to moment. The current animations are canned animations that can be used in any scenario.
    (0)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,525
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    The world is not ready for Momodi's 1.0 cutscene walk.
    (0)

  4. #4
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    879
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Old lala walk was a penguin waddle

    https://youtu.be/2jOMKiSFF7k?t=2199
    (0)