For people who are unfamiliar with the Bushido skill in FFVI. Bushido is Cyan's special skill as a samurai, where after selecting will charge up to 8 levels.
You can select the ability once more at whatever level you want (higher level takes longer time), and you will get different skills performed.
Here is the list of Cyan's Bushido skills as reference:
- Fang - Perform a rapid sword thrust against a single enemy.
- Sky - Readies a devastating counterattack to unleash when next attacked.
- Tiger - Channels focused ki energy through the samurai's blade to halve a single enemy's HP.
- Flurry - Performs a flowing, 4-strike combo while floating gracefully among enemies.
- Dragon - Manipulates the flow of ki energy to draw HP and MP from a single enemy.
- Eclipse - Shapes ki energy into a shower of blades, which rains down upon all enemies.
- Tempest - Unleashes a powerful, 4-strike combo against multiple enemies.
- Oblivion - Cleaves all enemies in two.
I feel this could potentially be interesting in both PvE and PvP. For obvious reasons, this would need to be modified for PvE, so maby a smaller version of max four-four of the Bushido skills could be implemented for Samurai in PvE. It would be besides the regular Sen rotation and would compete with other Kenki skills.
Timing would be important here, to avoid the skill leading to suboptimal dps. Also having a defensive skill (Counter) and AoE skill (Four attacks), requires you to think how long you need to leave your Bushido skill going.
For PvP, I think this could potentially replace the Ultimate ability, but I think that would be a nerf.
I think for PvP, this skill could be implemented in its entirety, in a fastpaced gameplay, I recommend that when starting this skill you would need to concentrate and would then have reduced movement speed.
For the last skill, which essentially is Zanmato/Zantetsuken, I suggest this to either be a small circle AoE, or a short cone AoE.