I am configuring an Azeron Cyborg for FFXIV
(mine has brown, not orange paddles, BTW)
using reWASD to do key bindings for it.
The thumbstick on the right allows either 4-way or 8-way digital output. The difference between the two is how diagonal positions of the thumbstick are represented to the computer. For example:However, trying it both ways, it seems to me that strafe is pretty useless.
- In 4-way, with standard WASD bindings, up+left is present as the A and W keysboth being pressed.
- In 8-way, I can bind a specific key to up+left, such as Q (left strafe).
Yet there it is, bound to Q and E in the default FFXIV keybinds.
Am I missing something?
[EDIT]: the thumbstick is actually analog, and the hardware can be set to do the conversion to keystrokes,
but if I left it outputting the analog data, how would FFXIV handle that?