This comment made me laugh because the movement speed is actually ramping up when you start walkingimagine being so confidentially wrong.
The reason your character has a little floaty leg movement when you stop running in the current game is because you stop IMMEDIATELY. No slowing to a halt, no ramping speed when you start moving again like in 1.0.
It may be POSSIBLE (but not practical i think) to add some clever animation magic in an mmo nowadays, but please keep in mind 1.0 was over ten years ago and 2.0 was built for a console.
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