Quote Originally Posted by Canadane View Post
I know this is an unpopular opinion but I miss 1.0's shroud. When you think of a thick forest away from the cities, you think of plenty of trees and an ease of getting lost. 1.0 shroud did this very well, with its winding trails and such it was easy to lose your way even with a map up.
It was fittingly dangerous and spooky, especially with its original music "Emerald Labyrinth".

I just went through some of my recordings and put together a short video from the old Black Shroud in case anyone wants to see what it was like to run through:
https://www.youtube.com/watch?v=lW0MJ1rHHoE

I loved the animation and weight our characters had in their movements -- you can see it when we come to pause a during our running.

At the end of the video, we probably had several dozen people together to take down a treant -- of course you couldn't see everyone, but I think there were many more people there. lol
This was back when Mog weapons were some of the strongest in the game, when Wrist Flick was a thing for stunning enemies, and the Level 99 treants could just one-shot anyone with 9999 damage.