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  1. #1
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ransu View Post
    Oh, and did I mention that at launch NPC's only repaired your gear to 70%? Ya you had to leave your character logged in and offer a fee on your character who would have a hammer icon to let crafters know you're asking for a repair meaning you had to keep an eye on material costs or you could offer materials......
    Ugh. I'd managed to block that bit from my brain.

    Also, if you tried to overmeld gear and the overmeld failed, didn't the gear itself break, rather than just the materia?
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Packetdancer View Post
    Ugh. I'd managed to block that bit from my brain.

    Also, if you tried to overmeld gear and the overmeld failed, didn't the gear itself break, rather than just the materia?
    If I recall yes it destroyed the gear.
    (1)

  3. #3
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Wasn't part of the loading problem in the open world of 1.0 due to them having also loaded in the entire ocean that for the most part you wouldn't see? Also the reason there's huge corridors of nothing/samey stuff in 1.0 was to hide lode times.
    (0)

  4. #4
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by SannaR View Post
    Wasn't part of the loading problem in the open world of 1.0 due to them having also loaded in the entire ocean that for the most part you wouldn't see? Also the reason there's huge corridors of nothing/samey stuff in 1.0 was to hide lode times.
    I mean, 1.x literally had "loading hallways". If you wanted to go to Limsa, you'd start walking across the bridge, cross a boundary, and then the camera would sloooowly progress along the bridge, through the gatehouse, and across the second part of the bridge until you reached Bulwark Hall and the city proper; it would unload one zone and load the next while you were doing that.

    And Limsa's loading tunnel specifically was so incredibly long, it was the major factor in why I avoided Limsa as much as I feasibly could in 1.x.
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  5. #5
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Feeling really nostalgic for things I've never experienced.
    (1)

  6. #6
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,694
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by znushu View Post
    all I want is a screengrab from one my favorite place in the old version of game... black shrouds hawthrone hut.
    1.0




    _________________________________

    *Edit: ARR




    These aren't really comparable, but since I've been posting both versions in all my posts so far, just decided to add the ARR screenies for consistency.

    Quote Originally Posted by NekoMataMata View Post
    Feeling really nostalgic for things I've never experienced.
    I started playing ARR on PS3 in September 201 and I never got to play 1.0 but I'm just fascinated by the history of the game and 1.0 is like an archeological site for me. Remnants of a Realm and Secrets of a Realm by Speakers of Hydaelyn is probably the best resource out there for this kind of thing honestly.
    (2)
    Last edited by DiaDeem; 08-11-2022 at 11:51 AM. Reason: Added ARR's Hawthorne Hut

  7. #7
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by NekoMataMata View Post
    Feeling really nostalgic for things I've never experienced.
    Honestly, that's probably the best option here; you get all of the fun of looking back and going "Huh, that sounds cool in theory!" without having had to actually experience all the downsides.

    I mean, it's easy to be vaguely nostalgic about some of it now, from a safe distance (e.g. a decade of linear time), sure. But I am a decade older than I was then, with these annoying things called, like, "job responsibilities" and "adult life" and whatnot. And while I deeply enjoy fighting with content, I suspect I have a lot less patience now for fighting with the game itself in order to actually get to the content.

    So I don't think you could pay me to return to 1.x.

    Especially not if you dropped me in the Shroud when I got there.

    (...that said, I do actually kind of miss the threat that the overworld could present. Which is probably why I actually enjoy Eureka. So maybe I haven't entirely learned my lesson...)
    (2)
    Last edited by Packetdancer; 08-11-2022 at 11:32 AM.

  8. #8
    Player
    znushu's Avatar
    Join Date
    Nov 2018
    Location
    Gridania
    Posts
    183
    Character
    Vylesha Eumoilhar
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by NekoMataMata View Post
    Feeling really nostalgic for things I've never experienced.
    If you want to get a basic grasp at how 1.0 played like then just watch these two tutorials for dungeons back then and some other stuff. watch these and you will understand the jist of how it like once you got past the tutorial.

    Dzemael Darkhold


    Battle Regime


    U'Ghamaro Mine


    Synthesis Guide


    Party Recruitment


    User Interface Customization


    incase you are wondering, yes. I use to be a 1.0 content creator and kept track of what others creators uploaded at the time. so that's why I can pull up these types of videos so easily.
    (4)
    Last edited by znushu; 08-11-2022 at 12:00 PM. Reason: fixed all links

  9. #9
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by NekoMataMata View Post
    Feeling really nostalgic for things I've never experienced.
    I promise that you missed absolutely nothing. Graphics aside 1.0 was REALLY bad. There's a reason they burned it to the ground lol. Yoshi did what he could with 1.2 and made it somewhat playable, but there was no fixing that games mess.
    (5)

  10. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    The 1.0 ascians stood out to me, and it was fun checking all the npc shadows because back then in lore they didn't have them.

    Also those treants that sucker punched you into next firesday, level 99 or whatever lol. Due to the maze terrain design and their size, it was an intense space.

    Less graphic related but there were a lot of unique npc interactions in 1.0, I've seen a few in Endwalker but my memory tells me way more existed back then. Like snurbles could heal you. Different aggro types..

    Or the incapacitation system, where your skills targeted specific body parts and you could break horns and stuff.. very early you could equip skills from other classes and be a thaumaturge tank XD, wild times. Nothing like the good ol days when it took 5 seconds to open your character sheet lol.
    (3)

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