If more people would spend time actually TRYING to get better, and not complaining about stupid easy stuff....then I would disagree with how they potential view the average player like that.Hate to point it out, but the devs are almost certainly convinced the average "Cocomelon enjoyer" is their playerbase. They see us (and especially newer players) as crayon eating dribbling toddlers who find pressing multiple buttons a challenge and need to be hand-held. It's insulting really.
I'm still keen to see if, one day, it'll manifest the "I" part of that acronym, as so far it's only been the "A", but I fear its creator may have imbued a little too much of themselves into it for that to happen.
But since they're actively attracting people like this and giving them absolutely no reason to improve, their own stance seems to be part of the problem.
When the game's story becomes self-aware:
This has always been the problem. SE doesn't treat us like children because we are stupid. They WANT their main payers to have the mind of a child and thus design their content for said children. Children who don't complain when the content slop they're fed isn't real food. You can already see this with Endwalker. Endwalker is lazily made slop, yet the 'majoritah' eats it up like good little piggies. These 'guide' videos are only a part of their training.
They may end up more successful than you think.
People of all ages watch animated movies even if they appear to be designed to appeal to small children. It's fun entertainment even if you're not a kid or don't have them.
Older adults are going to understand that the starter guide art style is intended for "audiences of all ages" and that it's not targeted specifically at them. They'll shrug it off. It's especially going to appeal to adults who are looking for something they can play with their children or grandchildren (especially if they live apart and can only do things together online).
The ones most likely to end up put off by it would be young adults, but they aren't a strong MMORPG demographic anymore. They're usually more interested in mobile games or competitive games.
Then look at it this way - the starter guide may drive away the potential new ERPers who would think it's gross to be ERPing in a kiddie game..
If you truly, genuinely believe this...This has always been the problem. SE doesn't treat us like children because we are stupid. They WANT their main payers to have the mind of a child and thus design their content for said children. Children who don't complain when the content slop they're fed isn't real food. You can already see this with Endwalker. Endwalker is lazily made slop, yet the 'majoritah' eats it up like good little piggies. These 'guide' videos are only a part of their training.
Why are you even here playing this game?
I think the attention to introduce someone who doesnt know how mmo works to ff14 was good will. But the video remind me of 5 year old kids show with cringe. I will not recommend those videos for newcomers if I want to introducing someone on ff14. SE, put more work on it please.
If this series is too childish in appearance, does anyone care to share a sample of what an intro / promo "should" look like to the demographic?
The anime “Choose Your Life” commercial along with the other Korean anime as they made years ago. Adults still watch and can find anime palatable, but the art style in these tutorial videos just misses the mark by too much.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.