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  1. #1
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Graeham View Post
    We agree with the lackluster story writers guild. It is clear that the TV add maker is also the man who write the wrong translate story into the Japanese from the German. The Yoshi should make the Maehiro writing the grit TV add like the Game of the Thrones or the Heavensward. I do not understand why Lopprit chara Mayra in vid is surviving to the end but the No Shadow God is kill by the Venar genocide. Is because of bias towards the hero chara and theme focus on the slice of the life anime. If Maehiro writing the vid then Mayra would dye at the 1:00 mark instead of eating the burger with they friends.

    It is clear now that the lackluster guild must rewrite the TV add and resubmit to correct the story course. We nominate the Madge King of All Amigos to be in charge of new add story because the Garlemald story rewrite is working to the Ayybeyond and I will rewriting the Hildabrand story to fix relic.

    Please believe we will make all right with story again.
    irrespective of anything and everything, I super respect whoever trained an AI and released it onto the forums like this.
    (15)
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.

  2. #2
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by SaberMaxwell View Post
    irrespective of anything and everything, I super respect whoever trained an AI and released it onto the forums like this.
    I'm still keen to see if, one day, it'll manifest the "I" part of that acronym, as so far it's only been the "A", but I fear its creator may have imbued a little too much of themselves into it for that to happen.

    Quote Originally Posted by Avatre View Post
    If more people would spend time actually TRYING to get better, and not complaining about stupid easy stuff....then I would disagree with how they potential view the average player like that.
    But since they're actively attracting people like this and giving them absolutely no reason to improve, their own stance seems to be part of the problem.
    (12)
    When the game's story becomes self-aware:


  3. #3
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lauront View Post
    But since they're actively attracting people like this and giving them absolutely no reason to improve, their own stance seems to be part of the problem.
    This has always been the problem. SE doesn't treat us like children because we are stupid. They WANT their main payers to have the mind of a child and thus design their content for said children. Children who don't complain when the content slop they're fed isn't real food. You can already see this with Endwalker. Endwalker is lazily made slop, yet the 'majoritah' eats it up like good little piggies. These 'guide' videos are only a part of their training.
    (14)

  4. #4
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lauront View Post
    But since they're actively attracting people like this and giving them absolutely no reason to improve, their own stance seems to be part of the problem.
    They've been needing to dumb down a LOT of jobs due to how people refused to learn. They've changed a lot of mechanic tells(like stack markers - which I think was one of the few decent changes - to be all the same)/dungeons to be easier/more linear(or completely remove a mechanic that made a dungeon challenging, like iirc Aurum Vale - originally had some sort of "poison gas" element to it, but they removed it - was before my time though, so only have hearsay about it).

    It's not them changing it to attract people, it's people demanding change because they don't want to actually get better a lot of the time.
    (4)

  5. #5
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Avatre View Post
    They've been needing to dumb down a LOT of jobs due to how people refused to learn. They've changed a lot of mechanic tells(like stack markers - which I think was one of the few decent changes - to be all the same)/dungeons to be easier/more linear(or completely remove a mechanic that made a dungeon challenging, like iirc Aurum Vale - originally had some sort of "poison gas" element to it, but they removed it - was before my time though, so only have hearsay about it).

    It's not them changing it to attract people, it's people demanding change because they don't want to actually get better a lot of the time.
    The thing people are bitter about with Aurum Vale is Coincounter (and similar mobs) now having a clear telegraph on abilities, where you used to have to know your Swipe from your Swing. Eye of the Beholder didn't have a telegraph either, but with enough attempts, you would see it's a half donut. (Everything else is the same and there are still many wipes happening at the entrance.)

    This is one of the things that was inconsistent in the progression of the game, where you would have all these telegraphs, then suddenly you don't get them on a mid-level boss. As we get more and more dungeons and other instanced content added, I think it's important to have that consistency if there's an expectation for people to go back and do older content. It gets to be too much to remember.
    (6)
    Last edited by Deveryn; 08-11-2022 at 04:04 AM.