The comparisons invoked of Dark Souls or Game of Thrones (the latter of which I wouldn't even consider extreme in terms of how it handles consequences and loss) in arguments against positive changes to both story and gameplay aren't helpful. Both stand to improve.

Fundamentally I want a video game with a captivating fantasy story. I do not want a main campaign that provides little to no substantial challenges or a story that errs on the side of safety or "feels" with an unchanging cast.