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  1. #31
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,520
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Anura View Post
    Isn't blue mage boring already? Or maybe you just find fun to run old irrelevant duties
    What makes a duty relevant? The answer to that is different for everyone.

    A mount? There is a morbol mount for clearing old raids with BLU, just like there is a mount from the latest savage raids.
    An achievement? There is an achievement for clearing old raids with BLU, just like there is for clearing the latest savage raids.
    Gear? BiS? You could unsync the duties to get a BiS for BLU, so that might not be motivation enough.

    Personally, the morbol mount made them relevant for me and it does for many others but I've met a lot of people interested in the achievements as well.

    Quote Originally Posted by Anura View Post
    And I fail to see how blue mage would be more fun to use in any savage or extreme because IT HAS A BORING ROTATION
    Blue Mage has lots of abilities to rotate through. If you think Blue Mage's rotation is boring, then you will probably be bored with most of this game's rotations for the foreseeable future.
    (4)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #32
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Blue Mage has lots of abilities to rotate through. If you think Blue Mage's rotation is boring, then you will probably be bored with most of this game's rotations for the foreseeable future.
    Also, if Bluemage became a "Normal" job with fixed 'Normal' skills, what would make it any more interesting then it already is?
    (4)

  3. #33
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    Also, if Bluemage became a "Normal" job with fixed 'Normal' skills, what would make it any more interesting then it already is?
    The fact we could play it in all content without limitation while enjoying the aesthetic of a job using spells that mimic monster abilities.

    They weren't even that far off with the original 49 spells since their power level wasn't as broken for most of them (exceptions were Ram's Voice with Deep Freeze).

    Anyhow, a possible solution would be to simply introduce a 2nd BLU soul crystal. One for the current iteration, one for the balanced caster DPS many wanted initially and were malding about when it got announced as limited in Patch 4.5.
    (4)

  4. #34
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    (Separate post for topic reasons)
    Putting aside my beef with the job design, I am actually jealous of the job.

    To make the job have "content" they introduced arena-style solo challenges a.k.a. Masked Carnival (love it btw), a content log to encourage doing different types of content with a checklist and to top it off: an encouragement to do the old Extreme and Savage fights synced to the original level.

    While I can "barely" fill the void of #1 with running Palace of the Dead or Heaven-on-High solo, the last one stings. I'd love encouragement to do old but difficult duties like Bahamut, Brute Justice and so on at their relevant job level, but there is no incentive (like a series of achievements like BLU has) to do so, most just blaze through with Epic Echo for poetics or to speedfarm some glamour and then never return. Once in a blue moon you find some gigachads doing that content, but they don't last long.

    Asmongold's arrival has at least encouraged people to do various Coil raids, but it kinda stopped there which is a massive shame.
    (2)

  5. #35
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renalt View Post
    BLU is just the "Ok...time to cheese some content and all by myself." job. That's all it ever will be.

    For me it's the "OK I wanna die so time to blow myself up cause I'm not paying for the "play dead" emote".
    The problem is, it isn't overpowered by most means. Every boss is immune to it's most potent things so then it just becomes:
    • A basic DPS at that point that doesn't have INT on it's main weapon for "reasons". I honestly wonder how much more damage it would do if they simply added INT to it's main weapon. Probably not that much.
    • A gimped tank that has low HP that has to cheese tank busters with Diamondback and who's main aggro generator is a heal.
    • A decent healer who has outstanding damage rotations. Seriously, BLU healer plays a hell of a lot better than actual healers.

    BLU would be a perfect candidate for HoH / POTD solo runs if they'd just let it but the devs refuse. Let people have fun.
    (3)
    Last edited by Deceptus; 08-10-2022 at 09:39 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #36
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    To be fair, BLU's damage calcs are different than other jobs'. If they just had normal weapons, they'd have the normal damage calculations too.

    As far as aesthetics go, I can see wanting to progress your account using a class with the style you enjoy, but personally I am more into mechanical aesthetics. That is, for FFXIV, how does the gameplay express what this job is all about. In this case, forget Kaiten memes, I am bummed a little everytime I think about RDM's concept sliding perfectly into how healers perform in this game. So while I understand it, it does little for me, personally.
    (0)
    Last edited by Irenia; 08-11-2022 at 12:09 AM.

  7. #37
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    (Separate post for topic reasons)
    Putting aside my beef with the job design, I am actually jealous of the job.

    To make the job have "content" they introduced arena-style solo challenges a.k.a. Masked Carnival (love it btw), a content log to encourage doing different types of content with a checklist and to top it off: an encouragement to do the old Extreme and Savage fights synced to the original level.

    While I can "barely" fill the void of #1 with running Palace of the Dead or Heaven-on-High solo, the last one stings. I'd love encouragement to do old but difficult duties like Bahamut, Brute Justice and so on at their relevant job level, but there is no incentive (like a series of achievements like BLU has) to do so, most just blaze through with Epic Echo for poetics or to speedfarm some glamour and then never return. Once in a blue moon you find some gigachads doing that content, but they don't last long.

    Asmongold's arrival has at least encouraged people to do various Coil raids, but it kinda stopped there which is a massive shame.
    It's a proper niche class. Entry is easy, but it can be difficult to master. Even fewer are up to the challenge of the harder raids / trials. You definitely want to try one of the discords out there to see about getting things done, though it won't be easy. It tends to take a backseat to normal content, unless there's an update on the way.

    The mount is a proper flex. Clears on that content mean all players were giving their best. I had fun, but I had a hard time doing the content again if I had to deal with more newbs.

    Quote Originally Posted by Deceptus View Post
    The problem is, it isn't overpowered by most means. Every boss is immune to it's most potent things so then it just becomes:
    • A basic DPS at that point that doesn't have INT on it's main weapon for "reasons". I honestly wonder how much more damage it would do if they simply added INT to it's main weapon. Probably not that much.
    • A gimped tank that has low HP that has to cheese tank busters with Diamondback and who's main aggro generator is a heal.
    • A decent healer who has outstanding damage rotations. Seriously, BLU healer plays a hell of a lot better than actual healers.

    BLU would be a perfect candidate for HoH / POTD solo runs if they'd just let it but the devs refuse. Let people have fun.
    It's obvious people want a fast / guaranteed clear of Deep Dungeon with BLU. The devs are too smart to allow that.
    (0)

  8. #38
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MonsutaMan View Post
    ....what Blue Mage feels like in XIV.

    My account has been deactivated for awhile because I am taking a break (No, the break is not related to hating the game). Before I lose my posting privileges; the more and more I play BLU, the more empty it feels.

    It just does not seem like there is much to do. I feel like the entire, "Not being able to complete the story" is way to excessive.....

    Isn't FF mostly a story? And one of the prominent jobs cant even do it. BLU needs some changes, imo of course. I don't keep up with XIV feeds, maybe something was announced, idk.....
    I guess you missed the word limited.
    (0)

  9. #39
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,360
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    BLU is a glorified failed content attempt.
    (2)

  10. #40
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,520
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deceptus View Post
    doesn't have INT on it's main weapon for "reasons". I honestly wonder how much more damage it would do if they simply added INT to it's main weapon. Probably not that much.
    If they did this, they would have to make a weapon for every few levels and they didn't want to do that. It might actually do less damage with INT on the weapon instead, it's hard to say because there are some extra traits on BLU which increase base action damage and HP restoration, above what other casters have.

    Quote Originally Posted by Irenia View Post
    To be fair, BLU's damage calcs are different than other jobs'. If they just had normal weapons, they'd have the normal damage calculations too.
    Their damage calcs should be normal, they just have an increased base action damage and HP restoration. Most casters have a 10% and 30% increase in damage and healing, but blue mage has a 10%, 20%, 30%, 40% and 50% increase to make up for the weapon.
    (0)
    Last edited by Jeeqbit; 08-11-2022 at 01:05 AM.
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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