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  1. #4
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by NekoMataMata View Post
    I've used it for similar purposes such as saving a confused player during the first boss of the dead ends during the big aoe and other players from other issues but...

    it's actually still awkward.

    This is a RPG and to me Rescue is essentially god modeing. I am forcibly moving another player from their location to my location. During the rescue I am playing the game for that player.

    It doesn't matter how useful the ability is, it's broken and it really shouldn't be a thing. I realize how frustrating it is to have to res someone or watch someone fail mechs, but I really don't see why healers should be able to change that and carry other players in that regard.
    Respectfully, I don’t consider an ability that you can only use once every 2 minutes “god modeing”. As a healer, it is your job to keep your team alive. If Rescuing them to safety during a mechanic is how you do it, then that’s that. Rescue is the least overpowered ability in a healer’s kit, to be honest.

    Quote Originally Posted by Jojoya View Post
    I'm always amused when a player is Rescued to where they need to be or a safe spot - then run right back to where they were.
    Me, too. Doubly so if them running back to where they were results in them eating a mechanic and dying. At that point, I just kind of go “Well, I tried”.
    (8)
    Last edited by HyoMinPark; 08-09-2022 at 03:15 AM.
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

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