Quote Originally Posted by Luin View Post
When revealed in 2017 everybody said it'd be used for griefing.

It was griefing in Stormblood. It was griefing in Shadowbringers. And it's still just griefing in Endwalker.

Even in rare cases where Rescue has a real use, like rescuing dive3 into the stack in UCOB, it still ends up griefing because half the time the healer Rescues early, pulling the divebomb into the group. And for what? For nothing. Not only can you now skip divebombs entirely, you don't need 8 people for that stack.

The ability shouldn't exist if its only use is extremely niche in high-end content that the majority of players won't ever touch.

If you think you need Rescue because another player keeps standing in AoEs constantly, realize that same player could be casting Rescue on you. There is no skill check when you cast Rescue. Healers are not automatically better than other players just because their role icon is green.

I'm sick of healers tossing me off ledges, pulling me into AoEs, and ruining my uptime in casual content for no reason. Rescue is negatively impacting my gameplay. I have never had a positive experience with Rescue.
Rescue is like the most interesting ability in the healer's toolkit.
It's situational, but has a lot of uses. You could use it for melee uptime, for damage prevention, to reposition a tank in a dungeon mid trashpulls (great to reposition beginner tanks in iffy dungeons like aurum vale) and much more. I've rescued strangers on to boss mechanics to avoid wipes (Omega extreme immediately comes to mind) I do think they should give it a more obvious animation so it will become more obvious when healers are trolling. Trolling with rescue IS a reportable offense. But a lot of people won't notice you're being trolled because it's hard to see.